New asset repo for RTX Path Tracing
☆11Oct 23, 2026Updated 2 weeks ago
Alternatives and similar repositories for RTXPT-Assets
Users that are interested in RTXPT-Assets are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Uses ES (Evolution Strategies) to train a neural block texture, with PBR material and CUDA support☆15Sep 8, 2026Updated 2 months ago
- NVIDIA PhysX SDK☆11Jul 24, 2024Updated 2 years ago
- CPU raytracer using Embree 3.0☆12May 4, 2022Updated 4 years ago
- ☆13Feb 20, 2018Updated 8 years ago
- ☆11Oct 1, 2017Updated 9 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- NVIDIA RTX Texture Streaming SDK☆43Oct 15, 2025Updated last year
- Evergine Low-Level API samples.☆21Updated this week
- Native Volumetric Rendering Engine supporting RAW format with slicing and navigation features!☆18Updated this week
- Generating an infinite terrain with biomes and water reflection in OpenGL.☆17Jun 2, 2016Updated 10 years ago
- USDについての学習メモ☆15Aug 10, 2022Updated 4 years ago
- UE4 Math SDF☆22Apr 19, 2022Updated 4 years ago
- ☆15Apr 6, 2024Updated 2 years ago
- Managed port of D3D12MemoryAllocator☆23Apr 8, 2026Updated 7 months ago
- A raytracer written with webgpu (wgpu-rs).☆13Nov 19, 2020Updated 5 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Implementation for Gradient-domain ReSTIR Path Tracing paper☆23Feb 21, 2026Updated 8 months ago
- Code for "Meshtryoshka: Differentiable Rendering of Real-World Scenes via Mesh Rasterization"☆25Jun 30, 2026Updated 4 months ago
- Shader Playground on LuisaCompute☆15Oct 18, 2022Updated 4 years ago
- Unity implementation of Dual Filtering Blur (or Dual Kawase Filtering Blur) with approximated linear radius scale parameter☆24Nov 3, 2021Updated 5 years ago
- NVIDIA RTX Texture Filtering SDK☆28Sep 5, 2026Updated 2 months ago
- C# bindings for the Slang Shader Language compiler: https://github.com/shader-slang/slang☆34Updated this week
- Example project for the Motion Symphony 2 plugin for Unreal Engine 5☆13Jan 15, 2024Updated 2 years ago
- NRD sample and sandbox, demonstrating path tracing and denoising best practices☆212Updated this week
- Scenes for LuisaRender☆28Nov 24, 2023Updated 2 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Fix to get laptop screen 2880x1800 @ 120hz working in Linux☆27Feb 15, 2026Updated 8 months ago
- A simple C++ game engine that utilizes OpenGL and Havok Physics☆26Dec 12, 2014Updated 11 years ago
- genetic algorithm in CUDA☆25Dec 4, 2018Updated 7 years ago
- A .NET wrapper for the Slang Shader Language compiler, which includes the Compilation API, and Reflection API. providing both native C++ …☆13Mar 3, 2026Updated 8 months ago
- 一个红点树(红点系统)的实现,配套可运行的web版demo,并且配有单元测试☆22Mar 23, 2022Updated 4 years ago
- C# CSS flexbox implement, and more... . Adapt from https://github.com/kjk/flex☆12May 18, 2023Updated 3 years ago
- C# bindings for Apple's Metal graphics API, auto-generated from the Objective-C headers via Clang AST extraction.☆11Updated this week
- Real-time path tracing library and sample☆1,071Oct 23, 2026Updated 2 weeks ago
- An open source, header only, blazing fast mesh processing library; supporting both triangular mesh and tetrahedral mesh.☆39Mar 4, 2024Updated 2 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Stereo-Planner: Learning Stereo-to-Trajectory Planning for Zero-Shot Sim-to-Real Quadrotor Navigation☆25Oct 14, 2026Updated 3 weeks ago
- Neural Radiance Cache (NRC) Library☆55Oct 3, 2026Updated last month
- Redflash is a physics-based GPU renderer based on Path Tracing implemented in NVIDIA® OptiX 6.0, which can consistently draw scenes with …☆28Sep 23, 2019Updated 7 years ago
- ☆13Aug 8, 2026Updated 3 months ago
- HLSL-style linear algebra math library with full simd support☆10Oct 23, 2026Updated 2 weeks ago
- shaderc net binding☆10Feb 3, 2025Updated last year
- ☆10Mar 24, 2018Updated 8 years ago
Are these results useful?