MonkeyFirst / Urho3DTheora
Urho3D Theora Video
☆12Updated 8 years ago
Alternatives and similar repositories for Urho3DTheora:
Users that are interested in Urho3DTheora are comparing it to the libraries listed below
- Sample nuklear ui integration for Urho3D☆18Updated 7 years ago
- Procedural geometry utilities for Urho3D☆13Updated 6 years ago
- Urho3D extension library☆22Updated 6 years ago
- ☆12Updated 9 years ago
- Qt based Urho3D editor and general toolset☆29Updated 7 years ago
- Theora video playback☆11Updated 4 years ago
- External library for integrating imgui with Urho3D.☆15Updated 6 years ago
- ☆11Updated 8 years ago
- Qt based 2D particle editor for Urho3D☆32Updated 10 years ago
- Urho3D CEF3 integration☆9Updated 9 years ago
- Lightmap generator for Urho3D based on Hugo Elias's Radiosity.☆24Updated 6 years ago
- Urho3D with SPARK particles engine☆10Updated 7 years ago
- An OpenGL 4.3 / C++ 11 rendering engine oriented towards animation.☆32Updated 6 years ago
- 3D Octree SceneManager & terrain Quadtree renderer.☆22Updated 6 years ago
- CoreRender is a multi-threaded shader-based 3D engine☆12Updated 13 years ago
- [Abandoned] Native editor for Urho3D☆12Updated 7 years ago
- ssao for ios using Urho3d☆12Updated 10 years ago
- import fbx file and display animations☆14Updated 12 years ago
- MyGUI render system for OpenGL ES 2.0☆20Updated 11 years ago
- Tail generator component for Urho3d engine☆8Updated 8 years ago
- SPARK Particle Engine, a portable lightweight C++ library for particle effects☆19Updated 7 years ago
- This project is a simple, android mobile-oriented, 3D OpenGL ES 2.0 based game engine developed inside of the Android Native Development …☆11Updated 8 years ago
- MIT Licensed Open Source version of Torque 3D from GarageGames☆11Updated 9 years ago
- Material Graph Editor for Urho3D engine☆26Updated 2 years ago
- 3D animation viewer for glTF format files using tiny glTF library☆10Updated 4 years ago
- A small wrapper on top of Assimp for easily using assimp with OpenGL. Supports skeleton animation and more.☆20Updated 11 years ago
- Implementation of a Quadtree LOD in terrain rendering (such as planets)☆21Updated 7 years ago
- Lightweight C++ OpenGL ES 2.0 framework for iOS / Android☆17Updated 10 years ago
- procedural geometry for Ogre3D☆43Updated last year
- This paper presents an approach through OpenGL shading language for the rendering of human skin for game development. This method works i…☆24Updated 8 years ago