anpShawn / SodaDungeonAdventureSystem
The core code responsible for managing a player’s progress through a turn-based adventure in Soda Dungeon 2
☆35Updated 4 years ago
Alternatives and similar repositories for SodaDungeonAdventureSystem:
Users that are interested in SodaDungeonAdventureSystem are comparing it to the libraries listed below
- DungeonCarver is an implementation of the most popular dungeon generating algorithms☆46Updated 5 years ago
- A Unity port of the RogueSharp V3 tutorial at https://roguesharp.wordpress.com/. The project advances as far as Step 18, Creating Stairs …☆56Updated 6 years ago
- A basic building system written in Monogame with the Nez framework☆22Updated 7 years ago
- Quickly generate a random 2D dungeon layout☆25Updated last year
- a roguelike framework for C# with ECS and Unity integration☆99Updated 4 years ago
- A framework for developing ascii based "traditional" roguelikes in Unity.☆53Updated 4 years ago
- Landlord was a planned roguelike game, which may yet be completed one day if I decide I am willing to re-approach it.☆40Updated 2 years ago
- Basic roguelike unity project☆40Updated 8 years ago
- 🕹️ A retro style zombies shooter with cool isometric pixel art for Windows and MacOS☆52Updated 2 years ago
- A curated list of youtube channels related to gamedevelopment.☆61Updated 6 years ago
- 2.5D pixel-based game engine built on XNA/FNA/MonoGame.☆53Updated 5 years ago
- A pixel art generator on a Unity custom inspector☆81Updated 9 years ago
- A grand strategy Unity game. Targetting Unity 2020.2.2f1☆20Updated 4 years ago
- Codebase for Tangledeep, the traditional roguelike developed by Impact Gameworks.☆22Updated 11 months ago
- Pattern language for abstract single-player games and puzzles, and Unity player☆12Updated 2 years ago
- InfiniMap - (Nearly) Infinite Maps☆26Updated 2 months ago
- A package for Unity which will allow you to render images atlases to be used in developing first person grid dungeon crawlers.☆35Updated 2 years ago
- The C# Roguelike made for you to fork. Built on the Invention multi-platform UI and RogueSharp library.☆28Updated 2 years ago
- A procedural dungeon generator with connected paths created from a spanning tree☆70Updated 4 years ago
- Graphical interface for uploading projects to itch.io☆38Updated last year
- For core RPG related data models and logic☆75Updated last week
- Use CastleDB files in Unity with some extra sugar☆99Updated 3 years ago
- A rapid / easy way to add some layer of protection to Godot+Steam games☆33Updated 4 years ago
- Zara Engine for Survival Games☆66Updated 3 months ago
- Roguelike Map Generation, built to be game-agnostic.☆57Updated last month
- A simple entity-component roguelike template, made in Unity.☆23Updated 5 years ago
- An open source C# library used to read BulletML XML files☆73Updated 3 years ago
- A project to show how to create maps procedurally in Unity using layered perlin noise.☆51Updated 4 years ago
- A set of utility classes and extension methods in C#☆17Updated 9 years ago
- Binocle is a simple 2D code-based framework for Unity☆23Updated 4 years ago