Sahasrara / GraphViewPlayer
A simplified, player implementation of Unity's GraphViewEditor.
☆31Updated 2 years ago
Alternatives and similar repositories for GraphViewPlayer:
Users that are interested in GraphViewPlayer are comparing it to the libraries listed below
- Runtime easy to use debug panel☆55Updated 2 weeks ago
- Command based scriptable build pipeline for Unity 3D☆49Updated last month
- uGUI layout group that makes children respect the Safe Area. It drives children's anchors and supports LayoutElement.ignoreLayout☆46Updated 2 years ago
- Unity Inspector Graph Tool☆74Updated last year
- The ultimate Unity Text Mesh Pro helper package.☆26Updated last month
- UGUIVertexEffect is a set of components for Unity UGUI that adds cool effects to your UI!☆30Updated 3 months ago
- ☆52Updated 4 months ago
- The base for our NewGraph implementation. Avoids any reliance on the outdated Experimental Graph view form Unity. This is a heavily modif…☆24Updated last week
- Creating dashed (dotted) 2D Sprite Shapes in Unity☆65Updated 3 years ago
- Work with ScriptableObjects in a similar manner to how you work with Components and GameObjects☆17Updated last year
- Unity DOTS Stats-system implementation☆35Updated 3 years ago
- Adaptive UIBehaviour with auto-layout and flexible settings.☆58Updated last year
- The Unliving in-game messages system☆32Updated 5 years ago
- Generating custom meshes as Vector graphics for UIToolkit☆39Updated last year
- ☆21Updated 3 years ago
- [GenericSerializeReference] attribute to serialize generic property in Unity3D☆21Updated 3 years ago
- Customize Unity3D inspector by attribute(such as Button, ReadOnly, HideIf etc.) and serializable dictionary.☆40Updated 10 months ago
- Custom Memory Allocator for Unity with CopyFrom method☆29Updated 2 years ago
- A source generator that automatically generates a cache of components for Unity.☆33Updated 11 months ago
- Simple math expression parser library for Unity☆48Updated last year
- Fork of Dreaming381/Latios-Framework/Calligraphics☆63Updated this week
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 3 years ago
- Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.☆38Updated last year
- An efficient virtual list view for Unity uGUI UI☆29Updated 4 years ago
- Package for Unity which allows to contruct meshes in an adjustable shape of pipe and generate LOD☆34Updated 2 years ago
- An extension for Leopotam ecslite framework with full per entity operations support from Unity Job system side☆26Updated 2 years ago
- ☆29Updated this week
- Reactive node system for Unity☆44Updated 10 months ago
- Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.☆42Updated last year
- The Unity BRG Container☆73Updated 6 months ago