Lokathor / rusty-xinput
Safe dynamic loading of xinput
☆14Updated last year
Alternatives and similar repositories for rusty-xinput:
Users that are interested in rusty-xinput are comparing it to the libraries listed below
- Pure, minimal, and scalable timers☆26Updated 2 months ago
- Asset manger for good assets only☆31Updated last year
- Fast conversion between linear float and 8-bit sRGB☆20Updated 3 years ago
- A single-threaded executor for deferred async code for games.☆56Updated 2 years ago
- The core for UX Components and UX Animate☆13Updated 2 years ago
- A rust implementation of https://github.com/runevision/LayerProcGen☆23Updated this week
- Derive helper methods for enum variants that are familiar from `std::Option` & `std::Result` such as `unwrap_or` or `and_then`.☆36Updated 10 months ago
- Safe, fully-featured bindings to the Tracy profiler☆25Updated last month
- Library for working with pixels and images☆27Updated this week
- SegVec data structure for rust. Similar to Vec, but allocates memory in chunks of increasing size.☆37Updated last year
- ☆54Updated 3 years ago
- 🐭 AGPL licensed Rust game engine for 2D pixel-art games☆28Updated last month
- ☆32Updated last year
- Efficient rasterization of line segments with pixel-perfect clipping.☆19Updated 7 months ago
- Helps you frob those bits☆36Updated 7 months ago
- Kurinji Input Map aims to decouple game play code from device specific input api. This is achieved by providing apis that allows you to m…☆51Updated 3 years ago
- Use winit like the async runtime you've always wanted☆49Updated 9 months ago
- Texture compression tool☆23Updated 2 years ago
- A plugin for megaui integration into Bevy. This plugin is deprecated as is megaui.☆40Updated 3 years ago
- Procedural macros for working with Vulkan shaders☆42Updated 6 months ago
- A trig-less 2d line of sight algorithm in Rust☆23Updated 3 years ago
- Rust crate that provides number types similar to std's NonZero* types, but that cannot hold a type's maximum value instead.☆46Updated last year
- Rust wrapper for libfive.☆22Updated 4 months ago
- Value probing with egui based UI☆20Updated 2 weeks ago
- A total rewrite of the now-abandoned Richter Quake engine, splitting it up into Bevy components that can be independently used. Work-in-p…☆68Updated 11 months ago
- Bevy plugin to simulate and preview different types of Color Blindness.☆34Updated last year
- A memory efficient container for rust nested collections☆39Updated 2 years ago
- Dwarf Fortress inspired frontend to Veloren, the multiplayer RPG voxel game written in Rust☆16Updated 2 years ago
- A simple utility for multithreading a/synchronization☆22Updated 2 years ago
- A tweening library for Rust☆60Updated 2 months ago