Lipera / Unity-Shader-PlaygroundLinks
This is my first look at shader manipulation in Unity
☆10Updated 6 years ago
Alternatives and similar repositories for Unity-Shader-Playground
Users that are interested in Unity-Shader-Playground are comparing it to the libraries listed below
Sorting:
- Simulate Physics in the Unity Scene view☆71Updated 6 years ago
- Ratchet & Clank pixelizer weapon fx implemented in Unity3D☆58Updated 5 years ago
- The shader scaffolding tool for Unity.☆45Updated 8 years ago
- A simple way of creating an animation sequence using LeanTween in the Unity Inspector.☆32Updated 6 years ago
- Visual inspector editor for Unity☆51Updated 8 years ago
- A collection of free to use effects for Unity3D☆47Updated 9 years ago
- ☆62Updated 6 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- A Unity3D plugin for checking unassigned references in MonoBehaviours at compile time, across scenes.☆40Updated 8 years ago
- A library for Unity to support creating and modifying curves in the editor.☆62Updated 3 years ago
- A bezier Spline system for Unity.☆110Updated 6 years ago
- Some small tests for Unity ECS☆21Updated 2 years ago
- ☆57Updated 4 years ago
- Ambient lighting probe sampling☆50Updated 5 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- ☆26Updated 4 years ago
- Creating curved corner UVs in Unity☆50Updated 5 years ago
- Interactively adjust light falloff for Unity deferred rendering☆36Updated 5 years ago
- C# class with nodes / node delegates and a Unity editor that serializes all of that☆56Updated 9 years ago
- User Interface Event decoupler☆26Updated 7 years ago
- Fast Voxel Traversal testing in Unity.☆29Updated 7 years ago
- Collection of custom nodes for ShaderGraph.☆58Updated 7 years ago
- A Unity script to generate multiple variants of evenly distributed `Gradient` based on input `AnimationCurve`.☆35Updated 6 years ago
- The Division ECHO fx implemented in Unity3D☆81Updated 5 years ago
- Unity Reactive Diffusion Displacement Shader☆29Updated 9 years ago
- An example of Stencil Portal in Unity☆39Updated 4 years ago
- A study of screenspace rain impacts in Breath of the Wild☆80Updated 8 years ago
- Light version of the ColorPalettes Asset for Unity☆26Updated 11 years ago
- Test of a frosted glass material in Unity.☆32Updated 4 years ago
- Unity 3d project showing opaque active camouflage rendering technique☆31Updated 7 years ago