Linxius / UrbanScene3D
☆112Updated last year
Alternatives and similar repositories for UrbanScene3D
Users that are interested in UrbanScene3D are comparing it to the libraries listed below
Sorting:
- [CVPR2025] SPARS3R: Semantic Prior Alignment and Regularization for Sparse 3D Reconstruction☆103Updated 2 months ago
- The official implementation of the NeurIPS 2024 paper: DOGS: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Vi…☆229Updated 2 months ago
- GeoGaussian: Geometry-aware Gaussian Splatting for Scene Rendering☆186Updated 4 months ago
- ☆133Updated 7 months ago
- Trim 3D Gaussian Splatting for Accurate Geometry Representation☆238Updated 9 months ago
- ☆71Updated last month
- The official implementation of the CVPR'24 paper titled "XScale-NVS: Cross-Scale Novel View Synthesis with Hash Featurized Manifold".☆128Updated 8 months ago
- Octree-GS☆141Updated 2 months ago
- Implementation of ECCV'24: GaussReg: Fast 3D Registration with Gaussian Splatting☆99Updated 5 months ago
- ☆208Updated last year
- The code for the UE4-NeRF.☆140Updated last year
- Photo-realistic mapping of dynamic urban areas☆267Updated 6 months ago
- GS-SR: Gaussian Splatting for Surface Reconstruction☆69Updated 2 months ago
- Code for "Multi-view Reconstruction via SfM-guided Monocular Depth Estimation". CVPR 2025 (Oral Presentation)☆262Updated 2 weeks ago
- 3D Gaussian Splatting Papers Relating to Large-Scale Scene.☆102Updated 5 months ago
- ☆174Updated last year
- Official implemetation of the paper "Semantic Gaussians: Open-Vocabulary Scene Understanding with 3D Gaussian Splatting".☆189Updated 8 months ago
- [Arxiv'25] CityGS-X : A Scalable Architecture for Efficient and Geometrically Accurate Large-Scale Scene Reconstruction☆85Updated last week
- an unofficial 2DGS implementation based on GauStudio☆267Updated 11 months ago
- This project is the non-official PyTorch implementation of Block-NeRF.☆77Updated 2 years ago
- GausSurf☆165Updated last month
- ☆211Updated last year
- 3DGS-LM accelerates Gaussian-Splatting optimization by replacing the ADAM optimizer with Levenberg-Marquardt.☆182Updated 7 months ago
- [NeurIPS 2024] SCube: Instant Large-Scale Scene Reconstruction using VoxSplats☆461Updated 3 months ago
- [AAAI 2025] GigaGS: Scaling up Planar-Based 3D Gaussians for Large Scene Surface Reconstruction☆125Updated 8 months ago
- [NeurIPS 2024]GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction☆381Updated 6 months ago
- [CVPR'24]🦿GoMVS: Geometrically Consistent Cost Aggregation for Multi-View Stereo☆145Updated 8 months ago
- ☆50Updated 10 months ago
- Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian Field☆114Updated 10 months ago
- [CVPR'24] DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization☆319Updated 8 months ago