LiaoQian1996 / tileable_textures
high resolution multi-scale tileable texture synthesis algorithm.
☆13Updated 5 years ago
Alternatives and similar repositories for tileable_textures:
Users that are interested in tileable_textures are comparing it to the libraries listed below
- CLI for converting images to seamless tiles☆81Updated last year
- ☆20Updated 4 years ago
- Blender add-on to compute height from normal maps☆42Updated 2 years ago
- Perception-aligned clip-art vectorization☆44Updated 3 years ago
- Normal Maps for Stable Diffusion WebUI☆77Updated 5 months ago
- Collection of Papers on Data Driven Procedural Generation☆38Updated 6 years ago
- Sketch to Heightmap Authoring Tool based on Deep Learning with pix2pix☆17Updated 4 years ago
- An implementation of StyLit for CSCI 2240.☆35Updated 4 years ago
- Neural Strokes: Stylized Line Drawing of 3D Shapes (ICCV2021)☆64Updated 3 years ago
- frankenGAN networks☆25Updated 5 years ago
- CLIP + Mesh + SMPL-X☆95Updated 2 years ago
- Official implementation of the paper titled "Mesh Neural Cellular Automata"☆15Updated 4 months ago
- Script to create a dataset of PBR materials (SVBRDF) from CC0 sources online.☆32Updated 2 years ago
- 2D Wave Function Collapse as Blender Plugin☆39Updated 3 years ago
- Adopting https://github.com/zhan-xu/RigNet neural network we created an addon in blender for an intuitive and easy rigging of their templ…☆56Updated 3 years ago
- The official implementation of the research paper "DAG Amendment for Inverse Control of Parametric Shapes"☆172Updated last year
- StyleBlit is an efficient example-based style transfer algorithm that can deliver high-quality stylized renderings in real-time.☆172Updated 5 years ago
- Blender IO Addon for Wavefront OBJ with Vertex Color☆13Updated 4 years ago
- open source ClipMatrix for fixed input mesh without posing☆22Updated 2 years ago
- Decomposing an input image into layers via "color unblending"☆184Updated 4 years ago
- Code associated with the research paper Kapp et al., "Data-driven Authoring of Large-scale Ecosystems"☆36Updated 4 years ago
- PhotoMat: A Material Generator Learned from Single Flash Photos☆24Updated last year
- Stable Diffusion Texture Generator For Blender☆14Updated 2 years ago
- Single-Image SVBRDF Capture with a Rendering-Aware Deep Network☆73Updated 4 years ago
- Enhanced version of blender's bvh add-on with more settings supported. The bvh's rest pose should have the same handedness as the armatur…☆32Updated 3 years ago
- NVIDIA's Instant-NeRF for Blender!☆53Updated 2 years ago
- Python implementation of Aaron Hertzmann's Painterly algorithm for stroke based rendering of an image.☆32Updated 4 years ago
- ☆32Updated 7 months ago
- Normal Map Generator using python☆66Updated last year
- Tracing Versus Freehand for Evaluating Computer-Generated Drawings (SIGGRAPH 2021)☆30Updated 7 months ago