JohnDavidAnthony / Self_Driving_CarLinks
Machine Learning Self Driving Car Trained With a Genetic Algorithm
☆32Updated 6 years ago
Alternatives and similar repositories for Self_Driving_Car
Users that are interested in Self_Driving_Car are comparing it to the libraries listed below
Sorting:
- Reinforcement learning space battle demo made with Unity Machine Learning Agents☆33Updated 4 years ago
- Research into controllers for 2d and 3d Active Ragdolls (using MujocoUnity+ml_agents)☆34Updated 6 years ago
- PPOL is a crowd simulator based on Unity's ML Agents and using PPO Reinforcement Learning Algorithm☆45Updated 7 years ago
- A framework to train agents in a Unity environment using a genetic algorithm☆35Updated 5 years ago
- This repository features game simulations as machine learning environments to experiment with deep learning approaches such as deep reinf…☆30Updated 7 years ago
- Reinforcement learning hover bike race in Unity☆16Updated 4 years ago
- Modified version of the WFC algorithm that generates cyclic paths around obstacles☆20Updated last year
- Contains five different projects made using the Unity3D engine named Graphs, Fractal, Maze, Splines and Noise Derivatives.☆28Updated 4 years ago
- Source-like displacements for Unity☆14Updated 6 years ago
- Unity project with an AI that creates procedural animations of combat defense☆20Updated 3 years ago
- Research into Assault Course for training Active Ragdolls (using MujocoUnity+ml_agents)☆39Updated 6 years ago
- Unity Reinforcement Learning compared to Goal-Oriented Action Planning☆14Updated 5 years ago
- This project is a Unity (C#) implementation of various versions of the sampling-based path search algorithm 'Rapidly-exploring random tre…☆32Updated 4 years ago
- A simulation made with Unity in which agents perform path planning with a dynamically generated reduced visibility graph and the A* algor…☆19Updated 4 years ago
- A ground slash attack vfx implemented with a Mesh, decal textures, VFX Graph and some programming. Made in Unity URP.☆16Updated 2 years ago
- Multi Agent System template for Unity using Behavior Designer. Behavior Designer plugin is not included.☆20Updated 7 years ago
- This system allows the creation of spherical terrains using stacked noise algorithms (Perlin, Worley etc) and heightmaps together.☆39Updated 6 years ago
- Water interaction model for Unity☆29Updated 5 years ago
- Battle Robots Demo made with Unity Machine Learning Agents☆127Updated 4 years ago
- pseudo volumetric clouds using iq's noise and my rim volume technique☆23Updated 3 years ago
- Cascaded Voxel Cone Tracing, for semi-static scenes in Unity☆12Updated 5 years ago
- AI squad in Unity☆14Updated 5 years ago
- Various examples built to understand how Unity3d AI Pathfinding system works.☆41Updated 5 years ago
- A fast, iterative solver for the Inverse Kinematics problem with FABRIK on Unity☆10Updated 5 years ago
- A collection of useful nodes and utils for Unity Shader Graph☆14Updated 6 years ago
- tools to cut procedural meshes☆16Updated 5 years ago
- A group of agents that implements both blended and priority based movement, resulting in a fluid group behavior that still allows for str…☆24Updated 7 years ago
- Unity In Editor Deep Learning Tools. Using KerasSharp, TensorflowSharp, Unity MLAgent. In-Editor training and no python needed.☆53Updated 5 years ago
- Unity plugin for make Clock and Meter in scene.☆15Updated 2 years ago
- UnitySimulationOfBoatSupport☆12Updated 6 years ago