JohnDavidAnthony / Self_Driving_CarLinks
Machine Learning Self Driving Car Trained With a Genetic Algorithm
☆33Updated 6 years ago
Alternatives and similar repositories for Self_Driving_Car
Users that are interested in Self_Driving_Car are comparing it to the libraries listed below
Sorting:
- Reinforcement learning hover bike race in Unity☆17Updated 4 years ago
- Reinforcement learning space battle demo made with Unity Machine Learning Agents☆33Updated 4 years ago
- An extension for Event-Driven Behavior Trees to facilitate NPC coordination in Unity☆16Updated 9 months ago
- Research into controllers for 2d and 3d Active Ragdolls (using MujocoUnity+ml_agents)☆34Updated 7 years ago
- PPOL is a crowd simulator based on Unity's ML Agents and using PPO Reinforcement Learning Algorithm☆44Updated 7 years ago
- This repository features game simulations as machine learning environments to experiment with deep learning approaches such as deep reinf…☆32Updated 7 years ago
- A framework to train agents in a Unity environment using a genetic algorithm☆35Updated 5 years ago
- AI for a Maze Game using Unity ML-Agent.☆17Updated 7 years ago
- Battle Robots Demo made with Unity Machine Learning Agents☆130Updated 4 years ago
- Research into Assault Course for training Active Ragdolls (using MujocoUnity+ml_agents)☆40Updated 7 years ago
- Agent simulation of aerial search and rescue in the Unity Framework☆11Updated 11 years ago
- Robot Ants Demo made with Unity Machine Learning Agents☆77Updated 4 years ago
- This project shows the implementation of a Goal Oriented Action Planning AI system into a Spy Vs Guard Scenario.☆11Updated 4 years ago
- Various examples built to understand how Unity3d AI Pathfinding system works.☆42Updated 6 years ago
- GOAP generation tool for Unity☆19Updated 6 years ago
- The code for a short tutorial on procedural animations and how to create them thanks to the Animation Rigging package in Unity/C# (availa…☆41Updated 3 years ago
- Game in Unity with genetic algoritm and neural network☆78Updated 5 years ago
- AI squad in Unity☆14Updated 6 years ago
- A simulation made with Unity in which agents perform path planning with a dynamically generated reduced visibility graph and the A* algor…☆20Updated 4 years ago
- Basic Point/Area System for NavMesh Navigation☆14Updated 6 years ago
- A quick way to download and import your favorite Unity Asset Store assets all at once.☆22Updated 2 years ago
- A Unity plugin to build projectile weapons☆22Updated 6 years ago
- Learn how to add bullet trails (aka "tracers") to your hitscan weapons. In this tutorial repository you'll learn how to implement a hitsc…☆28Updated 3 years ago
- ☆11Updated 6 years ago
- Modified version of the WFC algorithm that generates cyclic paths around obstacles☆19Updated last year
- Unity Reinforcement Learning compared to Goal-Oriented Action Planning☆14Updated 6 years ago
- Unity Networking Library Benchmark on Bad Network Conditions☆17Updated 4 months ago
- Unity SphereNavigation☆21Updated 6 years ago
- Unity plugin for make Clock and Meter in scene.☆15Updated 3 months ago
- This project is a Unity (C#) implementation of various versions of the sampling-based path search algorithm 'Rapidly-exploring random tre…☆36Updated 4 years ago