arigo / CascatedVoxelConeTracing
Cascaded Voxel Cone Tracing, for semi-static scenes in Unity
☆11Updated 4 years ago
Related projects ⓘ
Alternatives and complementary repositories for CascatedVoxelConeTracing
- A simple scene showcasing how video playback can be used with Enlighten Realtime GI.☆11Updated 2 years ago
- Unity Shader which achieves flat-shading, without the need for duplicating polygon vertices.☆10Updated 7 years ago
- Core utilities for Unity3D☆14Updated this week
- Простейшая каустика на URP☆10Updated 2 years ago
- An example to compare performance of Unity Burst compiler vs natively compiled code imported as plugin☆23Updated 5 years ago
- Basic support for a single OBB Reflection Probe in Unity built-in renderer☆24Updated 2 years ago
- ☆10Updated 6 years ago
- Unity HDRP Sample: Screen Space Global Illumination☆10Updated 6 months ago
- ☆11Updated 5 years ago
- Example project to simulate Fur with the Shells technique, in modelization, not shaders.☆23Updated 4 years ago
- Accurate portal rendering. Like in Portal... Multiple rendered layers deep.☆15Updated 5 years ago
- Unity3D tools to generate distance field texture☆10Updated 7 years ago
- Mesh de-indexing utility☆24Updated 2 years ago
- A simple skin shader based on Activision's papers. Includes dual specular lobes, cavity w/ fresnel occlusion, naive bent normal support +…☆28Updated 5 years ago
- ☆15Updated 5 years ago
- ☆12Updated 2 months ago
- Component that handles auto-generating 2D Shadow caster shapes for your Tilemap and applies them.☆9Updated last year
- Isosurface generator for Unity3D☆17Updated 3 years ago
- A dynamically tesselating, deforming terrain map made in Unity using Compute shaders☆21Updated 8 years ago
- ☆5Updated last year
- ☆13Updated 5 months ago
- Modulate SH Weight Editor. 版本一已经完成 光照贴图设置好,再确认一下探针数据有时你会发现可能要比想象中的弱或者强,使用该功能,Artists可以直观地修改好以后,再回到SphericalHarmonicsL2探针数据。 不用再烘培,就能回到原始数…☆12Updated last year
- Easy-to-use versatile projectile shooting solution that takes both velocity and acceleration into consideration.☆27Updated last year
- VertexMorph Instanced Terrain for Unity URP.☆19Updated 10 months ago
- Basic VDB loader to load embergen vdb's into unity, paired with a basic small volume renderer☆17Updated last year
- Custom Building Creator used to procedurally generate structures, using pre-made asset pieces.☆14Updated last year
- Timeline Playable, Support: Custom-Text(Text & TextMeshPro), Custom-Event, Custom-msg, Custom-AVProMediaPlayer☆12Updated last year
- Convert normal maps from DirectX (-y) to OpenGL (+y)☆11Updated 2 years ago
- This package creates a mesh for volumetric lighting using a render feature☆12Updated 2 years ago