arigo / CascatedVoxelConeTracingLinks
Cascaded Voxel Cone Tracing, for semi-static scenes in Unity
☆12Updated 5 years ago
Alternatives and similar repositories for CascatedVoxelConeTracing
Users that are interested in CascatedVoxelConeTracing are comparing it to the libraries listed below
Sorting:
- ☆13Updated last year
- Voxel Cone Tracing for Unity, based on octrees, for semi-static scenes☆10Updated 5 years ago
- Unity indirect GPU instancing & painting with culling and LODs in URP☆14Updated 2 years ago
- Example project to simulate Fur with the Shells technique, in modelization, not shaders.☆23Updated 5 years ago
- Brute Force calculation of n body simulation using compute shaders☆19Updated 2 years ago
- Basic support for a single OBB Reflection Probe in Unity built-in renderer☆25Updated 2 years ago
- A dynamically tesselating, deforming terrain map made in Unity using Compute shaders☆22Updated 9 years ago
- ☆26Updated 4 years ago
- Core utilities for Unity3D☆16Updated 3 months ago
- Z-Based Color Grading and Separate User LUT for Unity's "Post-Processing Stack V2"☆30Updated 6 years ago
- Isosurface generator for Unity3D☆17Updated 4 years ago
- ☆25Updated 4 years ago
- Audio visualization in Unity with a procedural scene with Synthwave vibes.☆20Updated 4 years ago
- Part 1 of a GPU Voxelizer for Unity☆15Updated 4 years ago
- An example of mesh deformation in Unity☆30Updated 4 years ago
- A bytesize effect for simple glass-like refraction in Unity Shader Graph.☆18Updated 4 years ago
- An example to compare performance of Unity Burst compiler vs natively compiled code imported as plugin☆25Updated 6 years ago
- Unityでクロスシミュレーションを実装する☆11Updated 5 years ago
- Accurate portal rendering. Like in Portal... Multiple rendered layers deep.☆15Updated 6 years ago
- pseudo volumetric clouds using iq's noise and my rim volume technique☆23Updated 3 years ago
- ☆11Updated 5 years ago
- Vertex shader that creates a bounce effect in geometry.☆24Updated last year
- ☆15Updated 7 years ago
- Custom Building Creator used to procedurally generate structures, using pre-made asset pieces.☆14Updated 2 years ago
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆29Updated 5 years ago
- Mesh de-indexing utility☆24Updated 3 years ago
- Unity - dual contour (w/o QEF) octree renderer for point cloud data☆23Updated 6 years ago
- ☆11Updated 7 years ago
- Demo Unity project for SharedArray library☆19Updated 5 years ago
- Conways Game of Life but each frame is stacked on top of the previous one. Made in Unity☆23Updated 6 years ago