Sohojoe / ActiveRagdollControllersLinks
Research into controllers for 2d and 3d Active Ragdolls (using MujocoUnity+ml_agents)
☆34Updated 7 years ago
Alternatives and similar repositories for ActiveRagdollControllers
Users that are interested in ActiveRagdollControllers are comparing it to the libraries listed below
Sorting:
- Research into Assault Course for training Active Ragdolls (using MujocoUnity+ml_agents)☆40Updated 6 years ago
- Procedural trees generated using L-Systems☆22Updated 9 years ago
- WIP project for creating procedural planets using Unity☆28Updated 6 years ago
- Fast way to find Nearby objects within radius, using CullingGroup API☆28Updated 6 years ago
- GOAP generation tool for Unity☆19Updated 6 years ago
- Perform a raycast against one or more meshes.☆29Updated 7 years ago
- Various examples built to understand how Unity3d AI Pathfinding system works.☆41Updated 5 years ago
- compute shader, tiled terrain, splatmap generation, v2018.3b09☆40Updated 6 years ago
- Unity - dual contour (w/o QEF) octree renderer for point cloud data☆25Updated 6 years ago
- ☆26Updated 10 months ago
- CPU and GPU flocking implementations in the Unity game engine. Based on Unity's ECS implementation using DOTS, presented by Mike Acton.☆56Updated 4 years ago
- graph-based pathfinding implementation for the unity game engine☆27Updated 2 years ago
- BlendShapeController timeline track - pose & animate blendshapes on Unity's Timeline☆18Updated 6 years ago
- Unity In Editor Deep Learning Tools. Using KerasSharp, TensorflowSharp, Unity MLAgent. In-Editor training and no python needed.☆54Updated 5 years ago
- Simple shaders for Unity3D that I created for games, for a challenge or following tutorials.☆22Updated 5 years ago
- This system allows the creation of spherical terrains using stacked noise algorithms (Perlin, Worley etc) and heightmaps together.☆39Updated 6 years ago
- PPOL is a crowd simulator based on Unity's ML Agents and using PPO Reinforcement Learning Algorithm☆45Updated 7 years ago
- Flying pathfinding prototype using an Octree in Unity 3D☆74Updated 6 years ago
- A simple Unity project to play around with time related features of Unity.☆11Updated 5 years ago
- Fake, fast chains for Unity that can be animated ingame with false simple physics. If the chain is not going to move ingame you can merge…☆25Updated 7 years ago
- Reinforcement learning hover bike race in Unity☆16Updated 4 years ago
- A simple component that bakes ragdolls once all rigidbodies fall asleep☆19Updated 4 years ago
- A Unity plugin to build projectile weapons☆22Updated 6 years ago
- Soft Walks: Real-Time, Two-Ways Interaction between a Character and Loose Grounds - 2021 - Eurographics (short)☆47Updated 2 years ago
- Unity texture editor and procedural generator☆16Updated 10 years ago
- Ambient lighting probe sampling☆47Updated 5 years ago
- A dynamically tesselating, deforming terrain map made in Unity using Compute shaders☆22Updated 9 years ago
- Minimalist simplex library☆48Updated 3 years ago
- A tool that generates custom editors in Unity☆23Updated 6 years ago
- Adds navigation menu items in Unity Editor: "Edit/Selection/Back", "Edit/Selection/Forward"☆28Updated 6 years ago