A7ocin / PPOL
PPOL is a crowd simulator based on Unity's ML Agents and using PPO Reinforcement Learning Algorithm
☆45Updated 7 years ago
Alternatives and similar repositories for PPOL:
Users that are interested in PPOL are comparing it to the libraries listed below
- Research into controllers for 2d and 3d Active Ragdolls (using MujocoUnity+ml_agents)☆34Updated 6 years ago
- This repository features game simulations as machine learning environments to experiment with deep learning approaches such as deep reinf…☆30Updated 6 years ago
- Research into Assault Course for training Active Ragdolls (using MujocoUnity+ml_agents)☆39Updated 6 years ago
- Obstacle Tower Source Code☆120Updated 4 years ago
- Battle Robots Demo made with Unity Machine Learning Agents☆126Updated 4 years ago
- Unity Machine Learning Controlled Explorer Drone☆48Updated 3 years ago
- Unity In Editor Deep Learning Tools. Using KerasSharp, TensorflowSharp, Unity MLAgent. In-Editor training and no python needed.☆53Updated 5 years ago
- Reinforcement learning hover bike race in Unity☆16Updated 4 years ago
- Robot Ants Demo made with Unity Machine Learning Agents☆76Updated 4 years ago
- Unity ML-Agents Toolkit VideoRecorder Plugin☆40Updated 5 years ago
- Unity project with an AI that creates procedural animations of combat defense☆20Updated 2 years ago
- A framework to train agents in a Unity environment using a genetic algorithm☆35Updated 5 years ago
- Musical Beat Notifier for Unity (with Beat Saber clone demo)☆46Updated 5 years ago
- Water interaction model for Unity☆28Updated 5 years ago
- NPC AI framework for the popular Unity 3D game engine☆22Updated 5 years ago
- The simplest Unity ML Agents scenario I could think of☆55Updated 5 years ago
- A procedural model generator for Unity.☆23Updated 8 years ago
- Sensor fusion for Unity (gyroscope and accelerometer) to get smooth orientation data from mobile devices without drift. Based on github.c…☆32Updated 8 years ago
- Scalable and maintainable Unity-based VR training☆30Updated last year
- Various examples built to understand how Unity3d AI Pathfinding system works.☆40Updated 5 years ago
- The NavMesh demo for the new Unity 5.6 Navigation Features. This is the project that was used at GDC as well as Unite AMS☆27Updated 7 years ago
- Zombie shooter game made with Svelto.ECS in Unity☆22Updated 7 years ago
- 🔒 Archived. Character locomotion demo made in Unity 5.☆21Updated 7 years ago
- Table Football Environment for Unity Machine Learning Agents☆25Updated 4 years ago
- A scene validator UI for unity☆27Updated 7 years ago
- Infinite procedural cave in Unity (marching cubes/tetrahedra)☆18Updated 4 years ago
- Implementation of a tornado (twister) in Unity that can interact with the environment (including the clouds)☆34Updated 3 years ago
- ☆41Updated 4 years ago
- Simple Airport Scene☆58Updated 2 years ago
- Unity DOTS/ECS traffic using Easy Roads 3D for the data☆47Updated last year