IxxyXR / open-brushLinks
Open Source Fork of Tilt Brush
☆15Updated this week
Alternatives and similar repositories for open-brush
Users that are interested in open-brush are comparing it to the libraries listed below
Sorting:
- Easy compatibility layer for Leap Motion hand tracking & SteamVR Skeletal Input☆63Updated last year
- Light-weight Interaction solution and useful tweaks for Steam VR v2.2+☆79Updated 5 years ago
- A lightweight multiplatform interface for making VR games in Unity.☆53Updated 6 years ago
- Simple camera smoothing prefab to help facilitate the capture of VR content☆27Updated 4 years ago
- Template unity project preconfigured with ASW for the Oculus Quest 1 & 2 using a custom render pipeline☆70Updated last month
- Useful tool to help you record in game footage while in your headset☆52Updated 7 years ago
- A drum-style keyboard for VR in Unity☆99Updated 5 years ago
- (a fork hosting a precompiled version for Windows) Seurat is a scene simplification technology designed to process very complex 3D scenes…☆58Updated 7 years ago
- A Unity plugin for easily binding fundamental properties of a class to the Normal's Normcore networking module.☆32Updated 5 years ago
- An open source prefab that makes it easy to live video streaming from a Unity virtual camera into an Agora live video chat or live video …☆18Updated 3 years ago
- Standalone version of MRTK Standard Shader☆53Updated 5 years ago
- ☆14Updated 4 years ago
- A reusable, physical XR keyboard built to be easy to use for short string entry. Made for Unity, Ultraleap hand tracking & the Interactio…☆55Updated 2 years ago
- Roomscale VR Humanoid Motion Capture☆49Updated 6 years ago
- Seurat is a scene simplification technology designed to process very complex 3D scenes into a representation that renders efficiently on …☆149Updated 6 years ago
- Easy to use VR-Teleporter script.☆26Updated 7 years ago
- Pocket Portal Asset☆43Updated 6 years ago
- Kinda like ProBuilder, but in virtual reality.☆85Updated 7 years ago
- Creative geometry for Unity☆30Updated 3 years ago
- Mesh deformation using compute shaders on the Oculus Quest/ Andriod in Unity3D☆64Updated 5 years ago
- Minimal friction-based grabbing implementation☆41Updated 3 years ago
- Import a MagicaVoxel project to Unity using the new VFX Graph☆82Updated 3 years ago
- A VFX Graph playground in AR☆29Updated 4 years ago
- This project is used to verify behavior of Unity configurations, compare features between Unity releases, and test for changes in perform…☆34Updated last month
- ☆28Updated 5 years ago
- Tools for calibrating cameras and video projectors based on OpenCV.☆49Updated last year
- Modified Valve’s VR renderer.☆62Updated 7 years ago
- Prototype for hinged buttons☆18Updated 4 years ago
- Sample project for understanding how to VR Spectate in Unity☆48Updated 6 years ago
- Scalable and maintainable Unity-based VR training☆31Updated last year