Dataram57 / Unity-BSP-LoaderLinks
BSP and BSP2 map loader/importer for Unity.
☆16Updated 2 years ago
Alternatives and similar repositories for Unity-BSP-Loader
Users that are interested in Unity-BSP-Loader are comparing it to the libraries listed below
Sorting:
- An attempt to bring Quake II movement physics to Unity engine.☆119Updated 2 years ago
- A lightweight plugin for importing BSP maps into Unity3D as meshes.☆120Updated 2 years ago
- BSP map tools for Unity game engine.☆71Updated 3 years ago
- a quake map importer for unity☆36Updated 7 months ago
- Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF, Q1 HL1 .WAD textures, and .FGD export.☆133Updated 2 weeks ago
- A port of the Quake III strafe jumping mechanics to Unity☆96Updated 4 years ago
- Quake One built from scratch in Unity☆58Updated 5 years ago
- A Q3-like first person controller for Unity☆117Updated 2 years ago
- Based on the classic Source engine developer console, this is a in-game developer console asset for Unity☆26Updated 6 years ago
- Chisel CSG Level Editor, for Unity☆78Updated 4 months ago
- A shader for Unity that replicates the fake Quake 1 skybox☆18Updated 2 years ago
- A Unity add-on that converts Quake style *.map files into Unity game objects.☆22Updated 4 months ago
- open half-life bsp in Unity3d☆33Updated 7 months ago
- URP Texel Lighting☆40Updated 2 years ago
- ☆107Updated 2 years ago
- Load Quake 1 .bsp maps into Unity3D☆65Updated 2 years ago
- ☆22Updated 7 months ago
- C# library for parsing and reading BSP (Binary Space Partition) structures in Quake-based game engines☆95Updated last week
- Simulate Unreal in Unity☆86Updated 3 years ago
- A port of Valve's Source Engine for Unity.☆40Updated 3 years ago
- Quake 2, fully playable, ported to C#☆30Updated 2 years ago
- Useful components for raylib using the C# programming language☆11Updated 2 years ago
- Modernized Lighting System of Unreal Gold / Tournament (1996-1999) for Unity.☆96Updated last month
- Modular vehicles effected by realistic physics☆39Updated 4 years ago
- C# parsers and formats for Half-Life 1 and related engines.☆91Updated 3 weeks ago
- A port of the Quake III strafe jumping mechanics to Unity3D☆299Updated 4 years ago
- Adds a type dropdown for SerializeReference fields. Supports custom drawers and UIToolkit.☆22Updated 2 years ago
- CSG Editor made in C#☆23Updated 2 years ago
- Turning Godot into GoldSRC, attempt no.1☆13Updated 2 years ago
- Dynamic Gore and Injuries system for Unity☆76Updated 4 years ago