Turning Godot into GoldSRC, attempt no.1
☆13May 17, 2023Updated 3 years ago
Alternatives and similar repositories for bodot-poc
Users that are interested in bodot-poc are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆14Oct 29, 2022Updated 3 years ago
- Specialised idTech 3 fork for my games. Status: inactive☆27May 3, 2024Updated 2 years ago
- Modernday retro FPS engine☆49Apr 15, 2026Updated last month
- Reverse-engineering 738 build of GoldSrc (too WIP)☆13Oct 14, 2023Updated 2 years ago
- Source Code of Half-Life: Planck Epoch☆16Nov 22, 2024Updated last year
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Advanced Development Mod - technical overhaul for Half-Life☆17Jun 20, 2022Updated 3 years ago
- Half-Life SDK updated to compile under VS2019, plus TWHL programming tutorials☆17Dec 3, 2025Updated 5 months ago
- GoldSrc / Half-Life model & sprite decompiler☆11Oct 18, 2023Updated 2 years ago
- Dynamic crosshair shader for godot☆17Sep 24, 2020Updated 5 years ago
- Trinity Rendering Engine☆21Feb 4, 2024Updated 2 years ago
- A simple plugin that loads Quake's MAP/BSP files into Godot 4 interactively☆50May 15, 2026Updated 2 weeks ago
- Converted crowbar from VB.NET into C# with able running with full features (Based on 0.71 version)☆16Aug 11, 2022Updated 3 years ago
- A level designer, in Godot, for Godot and Portal 2.☆16Jun 15, 2021Updated 4 years ago
- A lightweight version of NVIDIA PhysX SDK, reduced to about 16 MB☆15Jun 20, 2022Updated 3 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Source Code of Codename Borea mod for Half-Life☆15May 21, 2026Updated last week
- OBSOLETE | Go to the link below for the current version!☆27Oct 19, 2020Updated 5 years ago
- Half-Life: Advanced Development Mod☆67Jul 30, 2023Updated 2 years ago
- Simple skybox for Godot is a tool script and have six sides where you can apply texture☆16Feb 13, 2018Updated 8 years ago
- A plugin to load GoldSrc maps into Godot☆157Oct 20, 2021Updated 4 years ago
- Godot editor plugin to export CSG Meshes☆25May 2, 2020Updated 6 years ago
- Energy shield shader with impact effect for Godot 4.x☆15Dec 15, 2023Updated 2 years ago
- Public release of Pathos Engine☆54Apr 30, 2026Updated 3 weeks ago
- P2P networking support for GoldSrc games.☆15Aug 1, 2021Updated 4 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- ☆12Oct 24, 2020Updated 5 years ago
- ☆20Apr 18, 2024Updated 2 years ago
- ☆11Jun 18, 2022Updated 3 years ago
- A shader for Unity that replicates the fake Quake 1 skybox☆18Apr 23, 2023Updated 3 years ago
- The 2013 edition of the Source SDK☆19Jun 30, 2020Updated 5 years ago
- A continuation of the last version of Xash3D [Build 4529]. Updated to VS2019 as well.☆26Nov 10, 2024Updated last year
- Multiplayer survival crafting/base-building mod for Doom (Zandronum/ZDoom engine)☆12Aug 19, 2023Updated 2 years ago
- Skeleton version of the highly customisable but simple to use weapon base for S&Box.☆14Oct 15, 2025Updated 7 months ago
- Port of SoLoud for .NET☆13Jun 3, 2024Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Run Doom inside Godot☆13Sep 21, 2023Updated 2 years ago
- Fork of RBDoom3-BFG for my games, aiming to be a base for immersive retro shooters. Status: inactive for now☆11May 3, 2024Updated 2 years ago
- Reupload of the unofficial Enhanced Source project. Initially developed as an improved Alien Swarm SDK, the project is now abandoned.☆11Oct 4, 2024Updated last year
- Half-Life Decay PC project, coordinated by me back in 2008☆39Jun 1, 2022Updated 3 years ago
- Fast Debug Interface for Godot 4+. A simple debug UI that is fast to set up in only two files.☆12Sep 1, 2024Updated last year
- Performance optimized & replicated C++ port of Advanced Locomotion System V4 for Unreal Engine 4.25 with additional bug fixes☆13Dec 9, 2022Updated 3 years ago
- c/c++ obfuscator with clang lib☆22Jun 17, 2017Updated 8 years ago