Modernday retro FPS engine
☆52Sep 10, 2026Updated last week
Alternatives and similar repositories for ElegyEngine
Users that are interested in ElegyEngine are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Turning Godot into GoldSRC, attempt no.1☆14May 17, 2023Updated 3 years ago
- ☆22Feb 18, 2025Updated last year
- Source Code of Half-Life: Planck Epoch☆16Nov 22, 2024Updated last year
- A lightweight version of NVIDIA PhysX SDK, reduced to about 16 MB☆15Jun 20, 2022Updated 4 years ago
- Further adventures of OGS Engine in Modernland (Alternative way of GoldSrc engine evolution)☆11Jun 23, 2024Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Fork of RBDoom3-BFG for my games, aiming to be a base for immersive retro shooters. Status: inactive for now☆11May 3, 2024Updated 2 years ago
- An idTech 3 map importer for Godot with precompiled lighting support☆38Aug 12, 2026Updated last month
- An importer addon to import Quake BSP files.☆152Aug 27, 2026Updated 3 weeks ago
- Specialised idTech 3 fork for my games. Status: inactive☆27May 3, 2024Updated 2 years ago
- Swarm's GameUI on SDK 2013 MP☆17Nov 21, 2023Updated 2 years ago
- Quake II game DLL that runs a QuakeC VM☆21Feb 9, 2021Updated 5 years ago
- My 'Experimental' fork of NVIDIA’s implementation of RTX ray-tracing in Quake II☆19Aug 29, 2026Updated 3 weeks ago
- A simple plugin that loads Quake's MAP/BSP files into Godot 4 interactively☆51Sep 1, 2026Updated 2 weeks ago
- A 3D FPS framework made in GDevelop. Provides a stable base for developing a single-player first person shooter with physics interactions…☆17Apr 20, 2026Updated 5 months ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Structured List of Quake Engines☆28Sep 19, 2023Updated 3 years ago
- A portable and advanced Quake 2 engine base for mods to build upon☆15May 1, 2018Updated 8 years ago
- Quake mapping plugin for Godot 4☆27Jun 23, 2026Updated 2 months ago
- TrenchBroom Loader for Godot 4. (Alternative to Qodot)☆260May 15, 2026Updated 4 months ago
- ☆14Oct 29, 2022Updated 3 years ago
- This is an id tech 3 bsp importer for blender. It can import entites and tries to convert quake 3 shaders to eevee ones.☆104Jun 9, 2026Updated 3 months ago
- Trinity Rendering Engine☆20Feb 4, 2024Updated 2 years ago
- Blender addon for the Blender Development Kit, a project that makes Blender a viable level editor for games running on Unreal Engine 2☆22May 25, 2026Updated 3 months ago
- Half-Life SDK updated to compile under VS2019, plus TWHL programming tutorials☆17Dec 3, 2025Updated 9 months ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Converted crowbar from VB.NET into C# with able running with full features (Based on 0.71 version)☆16Aug 11, 2022Updated 4 years ago
- The 2013 edition of the Source SDK☆11Jun 10, 2022Updated 4 years ago
- OBSOLETE | Go to the link below for the current version!☆28Oct 19, 2020Updated 5 years ago
- 💎 Portable game toolkit in C☆20Aug 21, 2026Updated 3 weeks ago
- ☆32Sep 10, 2025Updated last year
- An open-source implementation of the Quake Live game, built on the ioquake3 engine.☆30Updated this week
- A plugin to load GoldSrc maps into Godot☆159Oct 20, 2021Updated 4 years ago
- A continuation of the last version of Xash3D [Build 4529]. Updated to VS2019 as well.☆26Nov 10, 2024Updated last year
- open-source engine☆37May 2, 2026Updated 4 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Modern OpenArena engine based on Quake3e☆35Updated this week
- Convert Doom levels to Quake☆21Feb 19, 2016Updated 10 years ago
- Energy shield shader with impact effect for Godot 4.x☆15Dec 15, 2023Updated 2 years ago
- The Forgotten Ones Source Code☆15Aug 9, 2023Updated 3 years ago
- P2P networking support for Source Engine games.☆13Jul 31, 2021Updated 5 years ago
- GZDoom-centric sprite rendering script for Blender☆12Nov 15, 2023Updated 2 years ago
- My mod that adds some new features☆12Apr 26, 2023Updated 3 years ago