Unity-Technologies / com.unity.cli-project-setupLinks
Provides a command line parser and options to set editor, build, player, and other Unity settings when running Unity from the command line
☆58Updated last year
Alternatives and similar repositories for com.unity.cli-project-setup
Users that are interested in com.unity.cli-project-setup are comparing it to the libraries listed below
Sorting:
- A Roslyn compiler to access internals/privates for Unity. In other words, you can access to any internals/privates in other assemblies, w…☆108Updated 5 years ago
- Unity Editor extension to add columns into the project window for showing additional information about assets☆66Updated last year
- Visual graphs tool for unity editor☆97Updated 2 years ago
- A command-line parser for Unity 2019.3 and newer in the style of PlayerPrefs.☆59Updated last year
- A minimal solution for selecting entities in the unity sceneview. Useful for users using older versions of the Unity entities package.☆74Updated 2 years ago
- Find missing scripts more easily☆64Updated 3 years ago
- Displays mesh's UV in Unity editor window.☆67Updated 3 years ago
- Smart Reference is a Unity plugin that enables lazy loading asset references in ScriptableObject and MonoBehaviour.☆64Updated 3 weeks ago
- ☆96Updated last year
- Extending DOTS☆59Updated 4 years ago
- ☆51Updated last month
- Timelord is a demo for custom blending of Unity3D Timelines.☆43Updated 7 years ago
- Implementation of Unity's Editor outline for runtime. Shader code taken from: https://forum.unity.com/threads/selection-outline.429292/#p…☆60Updated 7 years ago
- A demo to change the text displayed in UnityEditor's title bar☆37Updated 6 years ago
- Collection of Unity Burst samples☆78Updated 3 years ago
- ☆37Updated 4 years ago
- Command based scriptable build pipeline for Unity 3D☆52Updated 3 weeks ago
- This plugin extends the UnityEventDrawer to display runtime calls in the inspector.☆99Updated last year
- A collection of common frameworks and tools for Unity-based projects☆80Updated 2 years ago
- Utility classes for headache-free raycasting configuration in Unity☆100Updated 5 years ago
- Examples of using the Job System in Unity3D☆57Updated 4 years ago
- A collection of attributes to control the execution order of your scripts in Unity from your source code.☆80Updated 8 years ago
- 🐉 Core Easing Implementation for Unity.☆75Updated 6 years ago
- Simple project to test cutouts, safe area APIs with Device Simulator☆62Updated 2 years ago
- Blured uGUI background sample☆54Updated 6 years ago
- A set of tools and utilities to help track Unity Editor performance☆90Updated 2 years ago
- UnityEvent and System.Func had a child☆27Updated 4 years ago
- Manage Addressables using Sync, Async(.NET / UniTask), Coroutine, Lifetime Managing systems with results caching☆48Updated last year
- Readme and Website for Needle Mirror. Open an issue here for feature requests or issues☆52Updated last year
- Unity package bringing FlexBuffers support to your Unity3D projects☆44Updated 4 years ago