Small investigation into how the UE4 header tool works and how to auto generate code.
☆20Oct 15, 2025Updated 10 months ago
Alternatives and similar repositories for Reflect
Users that are interested in Reflect are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Using LLVM Clang on Windows with CMake☆10Dec 4, 2021Updated 4 years ago
- Go-To Example for Unreal Engine 4 Modding Support☆11Feb 26, 2018Updated 8 years ago
- 🌊 Align 32-bit linear images with grid warping optimization☆13Sep 23, 2025Updated 11 months ago
- ☆13Mar 11, 2018Updated 8 years ago
- Ardour Unofficial Builds | Github Actions Build of Ardour for Linux, MacOS and Windows. https://github.com/Ardour/ardour☆12Dec 8, 2022Updated 3 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Single header "no-allocation" KTX/DDS file reader☆140Feb 23, 2026Updated 6 months ago
- ☆10Jun 24, 2019Updated 7 years ago
- Cranberry Game Engine is my Personal hobby game engine☆15Dec 23, 2025Updated 8 months ago
- HLSL parser for .NET☆15Apr 7, 2015Updated 11 years ago
- Interop bindings for Vulkan.☆37Oct 25, 2025Updated 10 months ago
- (August 2015) Raw code from an old UE4 project for a bunnyhopping player actor (with trimping & a Source engine stamina system)☆15Jan 4, 2017Updated 9 years ago
- A simple parser made to parse bsp quake maps.☆11Apr 20, 2025Updated last year
- Starwatch is a Starbound Server manager with player management, crash recovery and a REST and websocket (live) API.☆17Jun 26, 2022Updated 4 years ago
- very last engine ever☆13Feb 2, 2022Updated 4 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- This demo project demonstrates the integration of my plugins with Unreal Engine, featuring systems like the Gameplay Ability System and C…☆20Jun 21, 2026Updated 2 months ago
- PoC shared library (.so) loader for Android apps☆19Feb 2, 2021Updated 5 years ago
- Apex memmove of T. Herselman☆14Sep 22, 2016Updated 9 years ago
- ImPop: Useful utils for Dear ImGui. Includes compile-time palette generation, ConfigMenu, DatePicker, OutlineText, PerfFooter☆18Sep 9, 2024Updated last year
- Fast multi-threaded data generator.☆12May 29, 2024Updated 2 years ago
- HLSL optimizing converter☆22Sep 8, 2018Updated 7 years ago
- Linux kernel module driver for the ESP8089 WiFi chip☆12Jul 5, 2019Updated 7 years ago
- Another 3D graphics engine from another noname.☆15Apr 2, 2024Updated 2 years ago
- Provides specular maps for most blocks in GregTech: New Horizons☆25Jun 30, 2026Updated 2 months ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Implementation of spatiotemporal variance guided filtering☆36Mar 4, 2025Updated last year
- Odin build system☆17May 10, 2024Updated 2 years ago
- UE5 Camera Volumes System for side-scroller games☆39Jun 21, 2026Updated 2 months ago
- Framework agnostic EntityComponent System for Haxe☆22Mar 19, 2021Updated 5 years ago
- A serialization library for the Beef programming language. Designed to easily serialize and deserialize data structures.☆16Mar 26, 2026Updated 5 months ago
- Build-system agnostic code generation application for C++.☆32Jan 12, 2026Updated 7 months ago
- How to render a Hello Triangle in UE5 using it's RHI and SceneViewExtensionBase class☆28Nov 10, 2024Updated last year
- Fork of Microsoft/DirectXShaderCompiler with Zig / MinGW header compatability patches☆19Feb 26, 2025Updated last year
- Fast Minimal Sparse set for Odin Language☆20Aug 9, 2026Updated 3 weeks ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆74Jun 10, 2025Updated last year
- Pipeline for downloading GTFS data and creating city-sized PT network extracts using gtfspy☆18Jul 24, 2020Updated 6 years ago
- Toy engine written in C++ and DirectX 12☆21Apr 1, 2024Updated 2 years ago
- Metro lines and stations for cities in Belarus, Kazakhstan, Russia and Ukraine☆20Jul 24, 2026Updated last month
- An Unreal plugin based on JibbSmart's JoyShockLibrary, bringing support for DualSense, DualShock 4, Switch Pro Controller and JoyCons to …☆41Aug 14, 2026Updated 3 weeks ago
- C++ 3D Engine built with Vulkan☆22Updated this week
- Fast OpenGL Translation (to) OpenGL ES☆17Jul 12, 2025Updated last year