StudioCherno / Coral
Coral is a C++/C# wrapper around the .NET CoreCLR library, the purpose of Coral is to provide a native interface similar to Mono, but in a more modern style, and using .NET Core instead of .NET Framework
☆257Updated last month
Alternatives and similar repositories for Coral:
Users that are interested in Coral are comparing it to the libraries listed below
- Vulkan based game engine☆242Updated this week
- Nuake is a modern engine inspired by the Quake engine that integrates with Trenchbroom☆368Updated this week
- AGE: Arc Game Engine is an open-source engine for building 2D & 3D real-time rendering and interactive contents, especially video games w…☆335Updated 9 months ago
- Traktor Game Engine☆317Updated this week
- OpenGL Toy-"Engine" with Wavefront Path Tracer and Rasterizer with Voxel Cone Tracing/Global Illumination☆274Updated last week
- A fast C++23 3D game engine for modern devices, with wide platform support☆718Updated last week
- Open source C++ 3D game engine☆144Updated last month
- Learn how to D3D11☆166Updated 5 months ago
- A Vulkan game engine in C++ with PBR rendering and a Declarative GUI Widgets library.☆110Updated 2 weeks ago
- ☆30Updated 2 years ago
- Modern toy DirectX 12 renderer☆165Updated 6 months ago
- Jet-Lagged Engine is a work-in-progress C++/Lua game engine supporting Windows, Linux, Mac and browsers.☆295Updated this week
- vuk - A rendergraph-based abstraction for Vulkan☆505Updated this week
- NcEngine: 3D game engine written in modern C++ and Vulkan☆163Updated 2 weeks ago
- A snapshot of our vulkan backend code☆283Updated 5 months ago
- A Cool High Performance Game Engine☆481Updated last week
- An experimental game engine.☆170Updated last month
- Asset Cooker is a build system aimed at game assets, for custom engines. It's FAST! It leverages Windows' USN journals to robustly track …☆328Updated this week
- Personal hobby project to experiment with various rendering techniques.☆594Updated last week
- Custom renderer and physics engine written from scratch in C++/Direct3D 12.☆242Updated 8 months ago
- Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing☆452Updated 2 months ago
- A modern C++17 glTF 2.0 library focused on speed, correctness, and usability☆366Updated 2 weeks ago
- A lightweight, bloat-free 3D game engine for fast development and rapid iteration☆157Updated last week
- Daxa is a convenient, simple and modern gpu abstraction built on vulkan☆426Updated 3 weeks ago
- Abstraction layer over Khronos Vulkan API☆283Updated this week
- An OpenGL tutorial on clustered shading. A technique for efficiently rendering thousands of dyanmic lights in games.☆85Updated 8 months ago
- Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui☆44Updated last year
- 3D game engine written in C++. Includes features like PBR, realtime global illumination, and more☆456Updated this week
- GPU Reshape (GRS) is an API & vendor agnostic instrumentation framework, with instruction level validation.☆416Updated this week
- Data-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading.☆305Updated last year