Coral is a C++/C# wrapper around the .NET CoreCLR library, the purpose of Coral is to provide a native interface similar to Mono, but in a more modern style, and using .NET Core instead of .NET Framework
☆329May 20, 2026Updated this week
Alternatives and similar repositories for Coral
Users that are interested in Coral are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆1,934Feb 26, 2026Updated 3 months ago
- ☆12May 5, 2026Updated 3 weeks ago
- ☆109May 29, 2024Updated last year
- The .NET version of the Slang compiler, allowing the compilation of Slang code in a .NET environment.☆34May 19, 2026Updated last week
- Optional networking module for Walnut☆66Jan 27, 2025Updated last year
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- File watcher in c++☆514Aug 27, 2024Updated last year
- C# Game Engine☆15Dec 3, 2024Updated last year
- VS Code workspace generator for premake☆13Sep 30, 2024Updated last year
- Modular extensible low-level render interface (RHI) with higher level extensions☆430May 11, 2026Updated 2 weeks ago
- Zenit Editor is a material editor node-based in OpenGL and C++ for the final thesis at UPC-CITM.☆13Jun 30, 2023Updated 2 years ago
- A YAML parser and emitter in C++☆27Mar 31, 2024Updated 2 years ago
- Hazel Engine☆12,986Apr 20, 2024Updated 2 years ago
- Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui☆3,910May 16, 2026Updated last week
- Suora Engine – Open Source 3D game engine written in C++ 🔨☆15Dec 14, 2024Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆33Aug 20, 2022Updated 3 years ago
- vuk - A rendergraph-based abstraction for Vulkan☆565May 12, 2026Updated 2 weeks ago
- Rust library for creating and parsing network packets.☆18Mar 24, 2024Updated 2 years ago
- Cross-Platform C++ 2D/3D game engine☆1,591Updated this week
- A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a…☆3,038Updated this week
- Nuake is a modern engine inspired by the Quake engine that integrates with Trenchbroom☆492Sep 3, 2025Updated 8 months ago
- ☆13Nov 11, 2024Updated last year
- A lightweight version of NVIDIA PhysX SDK, reduced to about 16 MB☆15Jun 20, 2022Updated 3 years ago
- Data-oriented C# Game Engine with libraries & shaders hot-reloading.☆98Jan 29, 2025Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- JoltPhysics C# bindings☆390Apr 25, 2026Updated last month
- AGE: Arc Game Engine is an open-source engine for building 2D & 3D real-time rendering and interactive contents, especially video games w…☆384Oct 27, 2025Updated 6 months ago
- Open-source .NET game engine☆46Updated this week
- The next iteration of my MiniEngine based on DirectX11 and .NET 6.0☆77Nov 7, 2024Updated last year
- Walnut is a simple application framework for Vulkan and Dear ImGui apps☆2,403Jan 27, 2025Updated last year
- Simple CPU/GPU profiler with ImGui HUD☆84Nov 14, 2025Updated 6 months ago
- Demonstrates how to use CMake to include Jolt Physics in your own project☆44Mar 24, 2026Updated 2 months ago
- A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by…☆10,378Updated this week
- A C++ vulkan game engine☆74Updated this week
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Simple app to run compute shaders using OpenGL☆155May 27, 2025Updated 11 months ago
- tiny_csg is a C++ library that generates meshes from brush-based level data and supports incremental updates (real-time CSG). It is inten…☆152Apr 14, 2024Updated 2 years ago
- Traktor Game Engine☆514Updated this week
- Zenith.NET is a modern, cross-platform graphics and compute library for .NET. It provides a unified GPU programming interface supporting …☆136Updated this week
- An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license☆875Apr 22, 2024Updated 2 years ago
- Unreal Engine Plugin for C# to C++ compiler☆63Oct 18, 2023Updated 2 years ago
- Game Engines with Source: Learning from the best☆750Dec 4, 2025Updated 5 months ago