Build a skeleton using Blender and register it to human mesh.
☆16May 29, 2022Updated 3 years ago
Alternatives and similar repositories for HumanRegistration
Users that are interested in HumanRegistration are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- use Blender software to visualize mesh sequences☆24Sep 2, 2019Updated 6 years ago
- The code for 3DV 2021 paper "Dynamic Multi-Person Mesh Recovery From Uncalibrated Multi-View Cameras"☆87Mar 17, 2026Updated 3 weeks ago
- This software register two surface meshes by iterative closest point method.☆22Mar 3, 2018Updated 8 years ago
- PyQt5 app for viewing SMAL meshes☆31Nov 2, 2024Updated last year
- ☆27Oct 5, 2023Updated 2 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- ☆15Jun 23, 2019Updated 6 years ago
- A multi-view SMPL fitting based on smplify-x☆280Mar 13, 2026Updated last month
- Code for the paper Learned Vertex Descent: A New Direction for 3D Human Model Fitting (ECCV 2022)☆171Dec 8, 2023Updated 2 years ago
- ☆33Mar 4, 2024Updated 2 years ago
- ☆57Dec 30, 2025Updated 3 months ago
- Using GPT2 to build a human motion model!☆18Jun 20, 2020Updated 5 years ago
- Interesting StyleGAN-related papers. Focusing on StyleGAN inversion.☆16Jul 19, 2021Updated 4 years ago
- Read You Like a "Mesh":Interactive Body Capture in First Person Video☆42Nov 29, 2021Updated 4 years ago
- Code for paper: Towards Tokenized Human Dynamics Representation☆26Nov 26, 2021Updated 4 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Dynamic Surface Function Networks for Clothed Human Bodies☆37Apr 12, 2021Updated 5 years ago
- Fork of https://github.com/xbpeng/DeepMimic☆14Sep 10, 2020Updated 5 years ago
- Synthetic Humans for Action Recognition, IJCV 2021☆72Jun 9, 2021Updated 4 years ago
- A large-scale video dataset for the training and evaluation of 3D human pose estimation models☆48Feb 4, 2024Updated 2 years ago
- API for the dataset proposed in "Pose2UV: Single-shot Multi-person Mesh Recovery with Deep UV Prior" @ TIP2022.☆23Jan 24, 2024Updated 2 years ago
- The Official PyTorch implementation of "Learning Multi-View Interactional Skeleton Graph for Action Recognition" in TPAMI 2020☆24Mar 28, 2021Updated 5 years ago
- Fitting SMPL human body model to depth images in CPU real-time (combining SMPLify, original Kinect; new version of OpenARK avatar)☆107May 20, 2021Updated 4 years ago
- ☆25Mar 26, 2025Updated last year
- A starter kit for learning to do things in blender game engine with code.☆18Jun 6, 2016Updated 9 years ago
- Wordpress hosting with auto-scaling - Free Trial • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- The code for CVPR 2024 paper "Closely Interactive Human Reconstruction with Proxemics and Physics-Guided Adaption"☆42Aug 3, 2025Updated 8 months ago
- Code for the Foot Implicit Neural Deformation model☆40Mar 24, 2025Updated last year
- Use MHFormer [CVPR 2022] to do pose estimation and use Unity to control rig of model. (not real-time)☆18Sep 14, 2022Updated 3 years ago
- [CVPR 2021] Bilevel Online Adaptation for Human Mesh Reconstruction☆53Nov 7, 2021Updated 4 years ago
- Towards Robust 3D Body Mesh Inference of Partially-observed Humans: semester project at ETH Zurich☆64Dec 28, 2023Updated 2 years ago
- Dataset of scanned 3D feet☆42Feb 22, 2026Updated last month
- Use this Blender Addon to import & clean Mocap Pose data from .npz or .pkl files. These files may have been created using Numpy, ROMP, or…☆29Jul 15, 2022Updated 3 years ago
- Official repository for the ICCV 2021 paper: UltraPose: Synthesizing Dense Pose with 1 Billion Points by Human-body Decoupling 3D Model.☆106Nov 3, 2021Updated 4 years ago
- CVPR 2021 - Official code repository for the paper: On Self-Contact and Human Pose.☆57Mar 11, 2024Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Code for "Predicting the Physical Dynamics of Unseen 3D Objects" presented at WACV 2020.☆19Mar 30, 2023Updated 3 years ago
- The C++ (with cuda) version of the classic Marching Cubes algorithm.☆21Jun 22, 2020Updated 5 years ago
- Blender add-on to manage asset banks and import or link 3D objects into Blender scenes.☆10Sep 9, 2021Updated 4 years ago
- Official PyTorch implementation of the paper "SINC: Spatial Composition of 3D Human Motions for Simultaneous Action Generation" [ICCV 202…☆101Nov 5, 2025Updated 5 months ago
- Helper add on for using Blender to create 3d visualization from Adobe Illustrator Carton Dielines exported as Image Textures☆10Oct 22, 2025Updated 5 months ago
- Code release of our IROS 2024 paper "MonoPlane: Exploiting Monocular Geometric Cues for Generalizable 3D Plane Reconstruction"☆18Nov 5, 2024Updated last year
- A simple interactive visualization toolkit for MVS that works on server without X11.☆13Aug 11, 2021Updated 4 years ago