mapnik / angus-clipper
Polygon and line clipping and offsetting library
☆22Updated 9 years ago
Alternatives and similar repositories for angus-clipper
Users that are interested in angus-clipper are comparing it to the libraries listed below
Sorting:
- CSG library for C++, port of https://github.com/evanw/csg.js/☆102Updated 8 years ago
- Closed 3D Triangle Mesh Boolean Operation Library☆26Updated 3 years ago
- Using clipper and poly2tri together for robust triangulation☆92Updated 10 years ago
- This example shows how to make OpenSceneGraph and Dear ImGui work together☆43Updated 2 years ago
- Integraion of OpenSceneGraph and NVIDIA PhysX (3.3 or later)☆42Updated 11 months ago
- Carve is a fast, robust constructive solid geometry library. (fork from https://code.google.com/p/carve/)☆117Updated 10 years ago
- Ork - An OpenGL rendering kernel from Inria☆35Updated 6 years ago
- glTF 2.0 asset loader plugin for Ogre 2.1☆50Updated 4 years ago
- High Level Material Shader editor☆80Updated 7 years ago
- Procedural landscape rendering library☆93Updated 8 years ago
- Automatically exported from code.google.com/p/carve☆47Updated 2 years ago
- Cork Computational Library forked from source code by Gilbert Bernstein.☆44Updated 2 years ago
- A toolkit for OpenSceneGraph applications☆71Updated last year
- A basic geometry C++ library for 2D and 3D applications☆96Updated 5 months ago
- 2D/3D C++ library focusing on mesh processing☆27Updated 9 years ago
- osgVegetation is C++ library used for vegetation generation.☆21Updated 2 years ago
- glTF 2.0 parser/loader for C++17, supports many extensions likes `KHR_draco_mesh_compression`, `KHR_lights_punctual`, `KHR_materials_clea…☆76Updated 8 months ago
- procedural geometry for Ogre3D☆44Updated last year
- Adapter library for converting OpenSceneGraph Images and 3D models to VulkanSceneGraph☆47Updated 3 months ago
- fork Array's osgModeling☆28Updated 11 years ago
- osg plugin support gltf file☆28Updated 9 years ago
- Bullet physics and OpenSceneGraph integration☆64Updated last year
- ☆12Updated 7 years ago
- Cesium client for VSG☆70Updated this week
- Fork of AMD GPUOpen Compressonator tool , for the purpose of further enhancing glTF support. and prototyping for ETC1S CRN, CTTF_128 Univ…☆32Updated 5 years ago
- C++ math / geometry / mesh processing library☆61Updated 6 years ago
- GLC_lib is a C++ library for high performance 3D application based on OpenGL and Qt4 GUI☆62Updated 2 months ago
- Acceleration structure library (BVH-, KD-Tree) with basic parallel construction☆54Updated 6 years ago
- weighted blended order-independent transparency using Qt4.8 with OpenGL 2.1 or above☆11Updated 3 years ago
- Tool for exploring different kinds of transparency rendering methods in OpenSceneGraph.☆26Updated 11 years ago