mapnik / angus-clipper
Polygon and line clipping and offsetting library
☆22Updated 9 years ago
Related projects ⓘ
Alternatives and complementary repositories for angus-clipper
- Closed 3D Triangle Mesh Boolean Operation Library☆25Updated 2 years ago
- Cork Computational Library forked from source code by Gilbert Bernstein.☆44Updated last year
- This example shows how to make OpenSceneGraph and Dear ImGui work together☆42Updated last year
- Ork - An OpenGL rendering kernel from Inria☆35Updated 6 years ago
- A toolkit for OpenSceneGraph applications☆71Updated last year
- Automatically exported from code.google.com/p/osghimmel☆16Updated 9 years ago
- procedural geometry for Ogre3D☆40Updated last year
- A basic geometry C++ library for 2D and 3D applications☆90Updated 7 months ago
- Adapter library for converting OpenSceneGraph Images and 3D models to VulkanSceneGraph☆43Updated 5 months ago
- Using clipper and poly2tri together for robust triangulation☆90Updated 10 years ago
- Fork of AMD GPUOpen Compressonator tool , for the purpose of further enhancing glTF support. and prototyping for ETC1S CRN, CTTF_128 Univ…☆31Updated 5 years ago
- CMake project for Jonathan Shewchuk's Triangle mesh generator.☆62Updated 6 years ago
- This is a mirror of the latest stable version of Triangle.☆124Updated 2 years ago
- Carve is a fast, robust constructive solid geometry library. (fork from https://code.google.com/p/carve/)☆113Updated 10 years ago
- fork Array's osgModeling☆28Updated 10 years ago
- Procedural landscape rendering library☆90Updated 7 years ago
- CSG library for C++, port of https://github.com/evanw/csg.js/☆101Updated 7 years ago
- Integraion of OpenSceneGraph and NVIDIA PhysX (3.3 or later)☆39Updated 5 months ago
- Cesium client for VSG☆54Updated 5 months ago
- Use Freetype and font files to make signed distance field glyphs☆47Updated 2 years ago
- Automatically exported from code.google.com/p/carve☆17Updated 3 years ago
- Visibility Determination Library: hierarchical frustum and occlusion culling algorithms☆38Updated 3 years ago
- C++ math / geometry / mesh processing library☆56Updated 6 years ago
- yet another C++ port of three.js, based on r86+☆86Updated 5 years ago
- Single-file, header-only, no dependencies C++ implementation of the Wavefront obj file format.☆21Updated 9 months ago
- A header-only library that implements the Vatti clipping algorithm☆28Updated last year
- Reference Implementation of Automatic UV Mapping with Harmonic Maps.☆24Updated 7 years ago
- Implementation of SSAO using OpenSceneGraph☆15Updated 8 years ago
- Mesh Decimation Tool☆95Updated 9 years ago
- CAD Renderer - performance optimized Vulkan visualization library for CAD. It is designed as GPU-oriented rendering engine for high perfo…☆17Updated 2 weeks ago