GenEugene / GEToolsLinks
Free Maya Tools for 3D Animators
☆65Updated 6 months ago
Alternatives and similar repositories for GETools
Users that are interested in GETools are comparing it to the libraries listed below
Sorting:
- trigger is a modular rigging tool for Autodesk Maya. Any type of creature and many non-character props can be rigged with trigger☆49Updated last month
- A skin weights component editor inspired from Softimage.☆89Updated last year
- An in-between tool for animators using Autodesk Maya☆100Updated last year
- Collision Deformer for Maya☆59Updated 6 months ago
- Create collision detection using expression node.☆66Updated last year
- Maya C++ Plugins☆45Updated 2 weeks ago
- It's like Shape Editor in Maya but works with skeletons (transforms).☆28Updated last month
- Reorder attributes in Maya.☆29Updated last year
- Mesh shaped controls for Maya☆42Updated last year
- Module template for easy drag-and-drop installation using provided mel script.☆57Updated 4 years ago
- Flexible picker for animators in Maya☆31Updated 3 months ago
- Data Centric Modular Rigging System☆43Updated last year
- Maya Scene Converter is a python-based Qt tool for converting scenes from a render engine to another in Maya.☆65Updated last year
- Bell collider for Maya☆58Updated last month
- Guppy Animation Tools is a collection of tools to help with animation production in Maya.☆78Updated 4 years ago
- Create a Spline IK setup on a curve. The setup features variable stretch and squash, variable rotation and sliding on curve.☆53Updated 5 years ago
- Maya Ascii (.ma) preview and visualization tool☆60Updated 2 years ago
- Maya collision setup☆74Updated last year
- Maya toolkit used to save/load pose and animation clip.☆30Updated 6 years ago
- Maya animation curves simplifier☆57Updated 6 years ago
- ☆40Updated 3 weeks ago
- Deformer suite for Autodesk Maya☆58Updated 2 years ago
- Maya component-based rigging☆44Updated 2 years ago
- Collection of Maya functions/tools/scripts/helpers/examples.☆26Updated 3 weeks ago
- ☆19Updated last year
- maya scene check☆35Updated 3 years ago
- Collaborative rigging tool development☆43Updated last year
- ☆32Updated 3 months ago
- This tool is used to automatically connect Substance Painter textures to Arnold, VRay, Redshift, Renderman and StingrayPBS for Maya.☆55Updated 5 years ago
- A plugin for Autodesk Maya that detects and visualizes mesh intersections in the viewport.☆103Updated 6 months ago