Game engine with geometry virtualization similar to UE5's Nanite
☆11Dec 11, 2022Updated 3 years ago
Alternatives and similar repositories for Quanta
Users that are interested in Quanta are comparing it to the libraries listed below
Sorting:
- RTXDI(ReSTIR DI) minimal sample in Unity 2022 with URP☆21Nov 19, 2024Updated last year
- An implementation of multiresolution (Nanite/Meshlet) style rendering in Rust and Vulkan.☆22Nov 30, 2024Updated last year
- Constructive Solid Geometry utility code in C++ (ported from a JS Library).☆24Oct 10, 2025Updated 4 months ago
- 学习并用vulkan实现nanite,赶春招写的,代码还比较乱☆108Apr 23, 2023Updated 2 years ago
- ☆52Sep 19, 2025Updated 5 months ago
- A simple .NET Core UCI chess engine☆12Dec 1, 2025Updated 2 months ago
- Large Volume Data Interaction Framework (LVDIF) is an open-source interaction framework for real-time interact with large volume data. I…☆11Apr 27, 2024Updated last year
- Proof of concept of end2end functional testing with Puppeteer library, Mocha and Chai☆12Jun 22, 2018Updated 7 years ago
- GPU Driven Particles Rendeing using Unity's SRP☆89Feb 19, 2020Updated 6 years ago
- Adaption of Salome Geometry module into an addon library of OpenCASCADE☆11Sep 23, 2020Updated 5 years ago
- Implementation of a hexagonal scatter blur in two passes.☆10Aug 14, 2022Updated 3 years ago
- pbrt v4中文机器翻译☆13Nov 6, 2025Updated 3 months ago
- Vulkan sample to render efficient per-part IDs in CAD models☆12Oct 22, 2025Updated 4 months ago
- Glide2x capture and replay tools☆10Jan 1, 2019Updated 7 years ago
- Automatically Generate Language Bindings to C++ Programs With Clang's LibTooling☆15May 27, 2023Updated 2 years ago
- In big Unity projects, artists have to modify images frequently to make it better, and developers have to reflect that change, as the old…☆11Apr 14, 2021Updated 4 years ago
- ☆10Dec 13, 2021Updated 4 years ago
- Task runner for .vscode/tasks.json files☆16Feb 1, 2026Updated 3 weeks ago
- Binary Space Partition Tree Based 2D Polygon Boolean Operation☆12Apr 6, 2023Updated 2 years ago
- Tween editor for Unity UI animations☆12Oct 26, 2018Updated 7 years ago
- gbs is a c++ header library to build and manage NURBS, some optional module are used for visualization and export. This library is compat…☆45Jan 28, 2026Updated last month
- ☆16Oct 15, 2025Updated 4 months ago
- Public domain single-file libraries - stb style☆21Jan 13, 2025Updated last year
- 计算几何算法模板 | Computational geometry algorithm library assembled by myself, helped our team(Vegetables of Tongji) win silver medal in the IC…☆12Jul 8, 2019Updated 6 years ago
- Visibility Deferred Rendering☆14Sep 11, 2024Updated last year
- ☆13Mar 7, 2024Updated last year
- A light lister for Redshift to Cinema 4D☆13Oct 27, 2020Updated 5 years ago
- A ray tracer based on nori and mitsuba. (Used only for learning)☆12May 30, 2020Updated 5 years ago
- Clash detection between meshes of glTF files.☆10May 10, 2024Updated last year
- Deffered graphics system made using an ECS engine layout in C++☆13Feb 15, 2021Updated 5 years ago
- Ubpa DirectX 12 C++ Wrapper☆11Mar 7, 2022Updated 3 years ago
- Assets for the NVIDA RTX Path Tracing SDK☆13Mar 19, 2024Updated last year
- Minimal application for wgpu on native platforms☆11Dec 25, 2025Updated 2 months ago
- A tiny and simple API for indexeddb with automatic batching for out of the box performance.☆12Apr 17, 2024Updated last year
- ☆14Feb 16, 2026Updated last week
- Physics systems for flecs☆12Jun 29, 2025Updated 7 months ago
- Unity GUI extension☆12Jan 4, 2024Updated 2 years ago
- A modular, data-driven particle system with retargetable back-ends☆13Nov 22, 2013Updated 12 years ago
- A library for managing undo and redo commands☆16Nov 7, 2024Updated last year