EdyJ / blender-to-unity3d-importerLinks
Advanced Blender to Unity 3D model importer
☆143Updated 5 years ago
Alternatives and similar repositories for blender-to-unity3d-importer
Users that are interested in blender-to-unity3d-importer are comparing it to the libraries listed below
Sorting:
- Rigify script for changing deformation bones to make it compatible with Unity Mecanim☆76Updated 9 years ago
- PixelRender is a complete system for realtime rendering of 3D scenes as 2D pixel art in Unity3D.☆218Updated 9 years ago
- Full source-code for Amplify Motion plugin for Unity☆254Updated 5 years ago
- ☆95Updated 2 years ago
- Render Queue Unity Extension☆143Updated 6 years ago
- Tunnel Creation using Splines for Unity☆69Updated 9 years ago
- Simple Light Probe Placer☆142Updated 7 years ago
- ☆67Updated 6 years ago
- Shader forge for unity 2018☆182Updated 6 years ago
- Procedural meshes in Unity, ooh jeaaah☆79Updated 6 years ago
- This code has moved into the ProBuilder repository under "Samples~"☆115Updated 5 years ago
- C# rock generator☆148Updated 5 years ago
- Unity has archived the TerrainToolSamples repository. For future development, please use the Terrain Tools package.☆218Updated 5 years ago
- Strumpy Shader Editor☆321Updated 8 years ago
- Procedural flower generator for Unity.☆255Updated 8 years ago
- UMA Base content☆67Updated last month
- Shader Forge v1.42 for Unity 2018.3.3: Fixed dark background problem using professional editor skin, added support to Nintendo Switch pla…☆33Updated 6 years ago
- Spiderman(PS4) like fake interior shader using Interior Mapping technique. Built with shadergraph.☆90Updated 6 years ago
- Unity shader to emulate wind on low poly assets.☆173Updated 2 months ago
- A node based graph editor for Unity3D☆160Updated 3 years ago
- Sample project showing third person camera behavior and Mecanim animations☆256Updated 2 years ago
- Unity 3D's Gradient is a handy data type but comes with some limitations: for example you cannot set more than 8 color keys in its editor…☆177Updated 7 years ago
- Kinda like ProBuilder, but in virtual reality.☆85Updated 7 years ago
- Unity scripts that procedurally generate ready-to-use cave meshes.☆314Updated 7 years ago
- A Utility-based framework for developing autonomous AI systems in Unity.☆92Updated 9 years ago
- A Unity 2018.10b12 project where I am experimenting with a squash and stretch shader.☆185Updated 7 years ago
- Easily bind input events to methods in Unity.☆76Updated 10 years ago
- ☆124Updated 8 years ago
- Image effects for post processing stack created with shader graph for Unity☆172Updated 4 years ago
- A Depth-based Image Effect recreating the Topographic Scanner of No Man's Sky.☆242Updated 8 years ago