DigitallyTailored / godot4-auto-chunkLinks
WIP project for editing automatically chunked scenes from one giant parent scene
☆37Updated last year
Alternatives and similar repositories for godot4-auto-chunk
Users that are interested in godot4-auto-chunk are comparing it to the libraries listed below
Sorting:
- Create a grid of Lightmap Probes, and cut unwanted ones☆37Updated 4 months ago
- A plugin that extends the MultiMeshInstance3D node to support instanced vertex animations using vertex texture data.☆48Updated last month
- Addon to generate customizable cylindrical meshes from 3D curves☆83Updated 2 months ago
- A plugin that allow you to create datatable like Unreal Engine, but in Godot!☆62Updated 9 months ago
- Grass scatterer, grass colorer, terrain builder, terrain texturer, and terrain colorer. Based in textures and brushes☆51Updated last month
- A collection of 3D Shaders for Godot 4☆49Updated 2 years ago
- 3D Godot Plush Character in Godot 4.x - controller fork☆36Updated 2 months ago
- String-based light animation system for Godot engine☆49Updated 3 months ago
- Vertex painter for Godot 4.3 and 4.4☆13Updated 4 months ago
- A simple motion trail effect.☆62Updated last year
- ☆84Updated 10 months ago
- Simple ECS addon for godot 4.x☆25Updated 2 years ago
- A library providing functions to help calculate and work with 3D projectile trajectories in the Godot game engine.☆36Updated 2 years ago
- ☆27Updated 7 months ago
- Godot plugin that allows for Active Ragdoll simulations.☆58Updated 2 years ago
- Repository with various shaders, particles and camera effects☆51Updated last year
- A set of simple Godot 3D nodes for extruding, tiling, and instancing 3D meshes along a path. Implemented as a C++ GDExtension.☆47Updated 3 weeks ago
- A simple interactive waterfall shader for the Godot Engine.☆46Updated 4 years ago
- A Godot 4.2 project implementing mesh streaming and chunk based LODs.☆51Updated 6 months ago
- Godot 4 fork of VPainter☆34Updated 7 months ago
- Full screen effects for Godot 4☆77Updated last month
- A script that allows for easily creating a dynamic quadtree around a position. Useful for terrain generation of large worlds.☆58Updated last year
- A Godot 4.4 plugin for speeding up workflows when using premade assets☆37Updated 3 months ago
- This simple Godot addon brings all the 'Line2D' drawing capabilities to 'Path2D' curves.☆41Updated 2 months ago
- PlayerConnect also known as a Reporting System which can be implemented inside your Godot Game and with ease☆44Updated last year
- ☆19Updated last year
- ☆25Updated 9 months ago
- Vpaiter for godot 4.0 based on Vpainter for godot 3.x☆42Updated 3 years ago
- ☆14Updated 11 months ago
- Automatically assign and create materials☆30Updated last year