Bauxitedev / godot-jigglebones
An addon that brings jigglebones to Godot Engine 3.0.
☆265Updated 2 years ago
Alternatives and similar repositories for godot-jigglebones:
Users that are interested in godot-jigglebones are comparing it to the libraries listed below
- Octahedral Impostors implementation for Godot Game Engine☆275Updated 3 years ago
- A motion blur shader for Godot 3.3☆186Updated 3 years ago
- Shader based decal solution for the Godot game engine☆201Updated 4 years ago
- A procedural mesh generator for Godot build as a GDNative plugin☆122Updated 5 years ago
- A GPU-accelerated texture painter written in Godot 3.0☆192Updated 3 years ago
- ☆335Updated 4 years ago
- Add-on that adds a fur node to the Godot engine, using a shell based approach to imitate fur strands.☆309Updated last year
- A tool to help placing lots of environment props in a scene☆187Updated 3 years ago
- random code that I made/use for godot☆326Updated last year
- ☆149Updated 4 years ago
- Advanced trail/ribbon plugin for the Godot Engine☆352Updated 3 years ago
- ☆194Updated last year
- Level of detail (LOD) add-on for Godot 3.x (GLES3 and GLES2)☆234Updated 2 years ago
- Water Shader Prototype for Godot☆349Updated 4 years ago
- Tool for generating trees in Godot Engine☆166Updated 3 years ago
- A flexible toon shader for the Godot Engine with lots of customisation options.☆155Updated 3 years ago
- Godot shaders experiments☆197Updated 4 years ago
- A vertex painting addon for the Godot game engine.☆482Updated last year
- Godot addon to print debug information from the monitor tab in game.☆195Updated 2 years ago
- A set of shaders and a custom camera node to easily integrate post process outlines into your game. Works with both 2D and 3D games.☆150Updated 3 years ago
- This is a blender add-on that contains tools to ease the creation/import process of assets into Godot Game Engine☆377Updated 2 years ago
- Adds a dropdown and refresh button combo to the toolbar for instantly toggling off/on a plugin. Enables faster workflows for Godot plugin…☆169Updated 2 months ago
- LOD and optimization C++ addons and shaders for Godot 4 and Godot 3☆143Updated 7 months ago
- Godot plug&play implementation of detour. It allows user to have multiple navigation meshes, fast cached obstacles, and realtime navmesh …☆130Updated 3 years ago
- Animation Retargeting module for Godot Game Engine☆132Updated last month
- A collection of additional shader nodes ( + examples) for the Godot game engine☆123Updated 3 years ago
- A real-time dynamic water simulation with object interaction made entirely within the Godot Engine.☆235Updated 2 years ago
- Visual Shader Nodes Library☆192Updated last year
- New asset for rendering a panoramic sky texture based on rayleigh and mie scattering☆101Updated 5 years ago
- A Cel Shader for the Godot Engine☆234Updated 4 years ago