Bauxitedev / godot-jigglebonesView external linksLinks
An addon that brings jigglebones to Godot Engine 3.0.
☆274Nov 21, 2022Updated 3 years ago
Alternatives and similar repositories for godot-jigglebones
Users that are interested in godot-jigglebones are comparing it to the libraries listed below
Sorting:
- Octahedral Impostors implementation for Godot Game Engine☆301Jun 24, 2021Updated 4 years ago
- A GPU-accelerated texture painter written in Godot 3.0☆198Feb 1, 2022Updated 4 years ago
- My attempt at a hair shader in Godot☆112Feb 21, 2018Updated 7 years ago
- Level of detail (LOD) add-on for Godot 3.x (GLES3 and GLES2)☆244Mar 9, 2022Updated 3 years ago
- ☆161Nov 27, 2020Updated 5 years ago
- Godot addon for geometry generation tools☆56Nov 2, 2019Updated 6 years ago
- A motion blur shader for Godot 3.3☆188Sep 1, 2021Updated 4 years ago
- A 3D trail add-on for the Godot engine☆148Jul 20, 2023Updated 2 years ago
- ☆355Nov 27, 2020Updated 5 years ago
- Godot Node Extensions - Basic Node Extensions for Godot Engine☆989Jun 29, 2024Updated last year
- A Cel Shader for the Godot Engine☆243Jun 16, 2020Updated 5 years ago
- Advanced trail/ribbon plugin for the Godot Engine☆366May 29, 2021Updated 4 years ago
- A custom 3d curve node for Godot engine, used as a basis for other addons☆48Apr 17, 2020Updated 5 years ago
- A vertex painting addon for the Godot game engine.☆505May 4, 2023Updated 2 years ago
- Realtime screen-space decals for Godot 3.x☆59Aug 16, 2018Updated 7 years ago
- ☆78Sep 30, 2020Updated 5 years ago
- Add-on that adds a fur node to the Godot engine, using a shell based approach to imitate fur strands.☆342Oct 1, 2023Updated 2 years ago
- Behavior Tree implementation for the Godot Engine as an addon in pure GDScript☆205Jun 27, 2020Updated 5 years ago
- ☆85Oct 13, 2020Updated 5 years ago
- ☆87Apr 7, 2021Updated 4 years ago
- Intuitive UI design workflow in Godot☆431May 1, 2023Updated 2 years ago
- LOD and optimization C++ addons and shaders for Godot 4 and Godot 3☆159Jul 1, 2025Updated 7 months ago
- This is a blender add-on that contains tools to ease the creation/import process of assets into Godot Game Engine☆388Aug 1, 2022Updated 3 years ago
- Volumetric fog in Godot using particles.☆48Jan 21, 2019Updated 7 years ago
- Bokeh-esque particle depth of field in Godot 3.0☆90Apr 25, 2018Updated 7 years ago
- Shader based decal solution for the Godot game engine☆208Jan 11, 2021Updated 5 years ago
- A port of Ezy-Slicer for the Godot game engine☆123May 5, 2021Updated 4 years ago
- Mesh splitting and merging script for Godot☆51Aug 24, 2022Updated 3 years ago
- random code that I made/use for godot☆339Aug 3, 2025Updated 6 months ago
- Experimental node-based software for procedural content generation☆1,648Nov 23, 2023Updated 2 years ago
- Godot - Realistic Water Shader☆860Mar 29, 2024Updated last year
- HeightMap terrain for Godot implemented in GDScript☆2,132Nov 12, 2025Updated 3 months ago
- A GPU powered Terrain editor and renderer for Godot Engine☆390Apr 27, 2021Updated 4 years ago
- ☆201Mar 9, 2023Updated 2 years ago
- Procedural animation in Godot Engine sample project☆96May 26, 2020Updated 5 years ago
- A simple shader to give objects a wiggle/wind effect.☆58May 23, 2020Updated 5 years ago
- Try out GDScript without installing Godot☆97Jan 28, 2026Updated 2 weeks ago
- 3D platformer, developed as part of the Mozilla Grant 2019☆44Jul 6, 2019Updated 6 years ago
- Godot 4 plugin which allows you to enable physics within the editor to help with building scenes☆25Apr 20, 2023Updated 2 years ago