puchik / godot-extras
LOD and optimization C++ addons and shaders for Godot 4 and Godot 3
☆139Updated 4 months ago
Related projects ⓘ
Alternatives and complementary repositories for godot-extras
- Custom Godot Engine Build with Terrain Module☆115Updated last year
- Level of detail (LOD) add-on for Godot 3.x (GLES3 and GLES2)☆233Updated 2 years ago
- A port of Ezy-Slicer for the Godot game engine☆115Updated 3 years ago
- A tool to help placing lots of environment props in a scene☆187Updated 3 years ago
- A collection of additional shader nodes ( + examples) for the Godot game engine☆121Updated 3 years ago
- ☆147Updated 3 years ago
- Godot plug&play implementation of detour. It allows user to have multiple navigation meshes, fast cached obstacles, and realtime navmesh …☆132Updated 2 years ago
- Tool for generating trees in Godot Engine☆162Updated 3 years ago
- Shader based decal solution for the Godot game engine☆197Updated 3 years ago
- A 3D trail add-on for the Godot engine☆139Updated last year
- Godot addon to print debug information from the monitor tab in game.☆192Updated last year
- Foliage-Shader for Bushs and Trees☆95Updated last year
- Post-processing outline shader Godot.☆92Updated last year
- A simple tool to randomly place meshes.☆81Updated 10 months ago
- A GDNative implementation of the detour/detourcrowd library for Godot.☆121Updated last year
- Adds a method of converting a list of meshes into rigidbodies.☆104Updated 4 months ago
- An addon with a lot of helpful functions for Godot 4.0 to use in custom written shaders☆105Updated 11 months ago
- A Godot plugin for batching MeshInstance nodes into a single MultiMeshInstance to improve performance.☆55Updated 3 years ago
- Debug drawing utility for Godot Engine☆120Updated 7 months ago
- A tool for easily generating procedural terrain from code☆124Updated 3 months ago
- Planet atmosphere shader for Godot Engine☆97Updated 3 months ago
- Visual Shader Nodes Library☆184Updated 10 months ago
- Dynamic sky with volumetric clouds in godot☆98Updated last year
- A procedural mesh generator for Godot build as a GDNative plugin☆120Updated 4 years ago
- A procedual cloud system for Godot 4.1☆98Updated 5 months ago
- ☆327Updated 3 years ago
- Intuitive path-based level editing for Godot 4☆159Updated last month
- A simple Godot 4 project with day-night and season systems, a procedurally moving sun and moon, and a stylized sky shader.☆83Updated 10 months ago
- Godot Editor plugin to browse various items of Editor Theme, such as icons, colors and fonts.☆133Updated last week