Tobalation / GDCustomRaycastVehicle
A simple custom raycast vehicle implementation
☆62Updated 8 months ago
Alternatives and similar repositories for GDCustomRaycastVehicle:
Users that are interested in GDCustomRaycastVehicle are comparing it to the libraries listed below
- Demo using Godot Generic 6DOF joints to make a fully working, physics based vehicle☆78Updated 2 years ago
- LOD and optimization C++ addons and shaders for Godot 4 and Godot 3☆143Updated 7 months ago
- Dynamic sky with volumetric clouds in godot☆103Updated last year
- Planet atmosphere shader for Godot Engine☆105Updated 5 months ago
- A simple tool to randomly place meshes.☆80Updated last year
- ☆103Updated last year
- A procedural mesh generator for Godot build as a GDNative plugin☆122Updated 5 years ago
- Tracy Profiler module for the Godot Engine☆71Updated 5 months ago
- Addon to generate customizable cylindrical meshes from 3D curves☆77Updated 2 months ago
- ☆74Updated 4 years ago
- A small library for drawing simple shapes in 3D☆69Updated last year
- A collection of additional shader nodes ( + examples) for the Godot game engine☆123Updated 3 years ago
- A Godot plugin for batching MeshInstance nodes into a single MultiMeshInstance to improve performance.☆54Updated 3 years ago
- Foliage-Shader for Bushs and Trees☆96Updated last year
- ☆84Updated 2 years ago
- Custom Godot Engine Build with Terrain Module☆115Updated 2 weeks ago
- Godot 3.5 controller template for 'soul's-like' game prototyping. Inspired by Bloodborne controls☆107Updated last year
- An addon that brings JiggleBones to Godot Engine 3.x. Forked version supports collision.☆68Updated last year
- Visual Behavior Tree☆115Updated last year
- Godot rain shader☆93Updated last year
- ☆49Updated 4 years ago
- A ray cast based vehicle for Godot 4.0☆142Updated 2 weeks ago
- The C++ and GDScript profiler for GodotEngine games☆109Updated last year
- Rope system inspired by half life 2☆90Updated 10 months ago
- Rigify to Godot Armature and compatibility converter☆75Updated last week
- Tool for generating trees in Godot Engine☆166Updated 3 years ago
- Visual Shader Nodes Library☆191Updated last year
- A Godot 4.2 project implementing mesh streaming and chunk based LODs.☆34Updated 3 weeks ago
- A dynamic destruction plugin for the Godot Game Engine.☆41Updated 3 years ago
- GODOT 4 3D Terrain Editor (C# Plugin)☆159Updated last year