TokisanGames / voxelgame
Voxel world prototype made with Godot Engine
☆96Updated 4 years ago
Alternatives and similar repositories for voxelgame:
Users that are interested in voxelgame are comparing it to the libraries listed below
- Godot plug&play implementation of detour. It allows user to have multiple navigation meshes, fast cached obstacles, and realtime navmesh …☆130Updated 3 years ago
- 3D Character Editor with Morphs and Wardrobe for Godot 3.2☆118Updated 2 months ago
- Very simple GOAP addon and example for Godot Engine☆77Updated 5 years ago
- Visual Behavior Tree☆117Updated last year
- A procedural mesh generator for Godot build as a GDNative plugin☆123Updated 5 years ago
- A port of Ezy-Slicer for the Godot game engine☆118Updated 3 years ago
- ☆196Updated 2 years ago
- A voxel engine for godot. I'ts a c++ engine module.☆102Updated 2 years ago
- A tool for easily generating procedural terrain from code☆134Updated 7 months ago
- ☆150Updated 4 years ago
- A procedural world generator that is ment to be used as a base for an open world game.☆53Updated 6 years ago
- A collection of additional shader nodes ( + examples) for the Godot game engine☆123Updated 3 years ago
- ☆87Updated 3 years ago
- LOD and optimization C++ addons and shaders for Godot 4 and Godot 3☆144Updated 8 months ago
- Navigation Jumplinks to connect navmesh islands and allow AI pathfinding non-conventional ways to travel. Godot Game Engine.☆74Updated 2 months ago
- Portal rendering / culling module for Godot☆88Updated 3 years ago
- New asset for rendering a panoramic sky texture based on rayleigh and mie scattering☆101Updated 5 years ago
- Planet atmosphere shader for Godot Engine☆115Updated 3 weeks ago
- Auto tiling for the Godot's GridMap Node☆53Updated 2 years ago
- Basic third person player controller for Godot 4☆86Updated 8 months ago
- Custom Godot Engine Build with Terrain Module☆115Updated 2 months ago
- A tool to help placing lots of environment props in a scene☆188Updated 3 years ago
- A real-time dynamic water simulation with object interaction made entirely within the Godot Engine.☆235Updated 2 years ago
- Port of Tesseract's Reflection map to Godot 4.0☆121Updated this week
- The Summator Example from Custom Modules made with the GDExtension system in Godot 4☆184Updated 4 months ago
- Kenney's particle pack, packaged for quick use in Godot☆62Updated 4 years ago
- A general-purpose GDScript inspector UI for building your own editors inside Godot.☆72Updated 3 years ago
- A GDScript port of Delaunator: A fast library for Delaunay triangulation of 2D points.☆84Updated 11 months ago
- Procedural biomes generator for Godot Engine.☆78Updated 4 years ago
- Demo using Godot Generic 6DOF joints to make a fully working, physics based vehicle☆79Updated 3 years ago