V-Sekai / many_bone_ikLinks
A custom inverse kinematics system solver for multi-chain skeletons and with constraints.
☆42Updated last month
Alternatives and similar repositories for many_bone_ik
Users that are interested in many_bone_ik are comparing it to the libraries listed below
Sorting:
- Addon to generate customizable cylindrical meshes from 3D curves☆85Updated 4 months ago
- A Godot 4.2 project implementing mesh streaming and chunk based LODs.☆55Updated 7 months ago
- A plugin that extends the MultiMeshInstance3D node to support instanced vertex animations using vertex texture data.☆54Updated 3 months ago
- A set of simple Godot 3D nodes for extruding, tiling, and instancing 3D meshes along a path. Implemented as a C++ GDExtension.☆63Updated 3 weeks ago
- imposter plugin for godot 4.x☆132Updated 2 weeks ago
- Example of using a sdFBM noise texture and raymarching to create effect decals☆61Updated 2 years ago
- Motion Matching for Godot 4.☆47Updated last year
- Add-on for Godot Engine to generate simple 3D platformer terrain meshes based on bezier curves☆71Updated last year
- An addon that brings JiggleBones to Godot Engine 3.x. Forked version supports collision.☆73Updated last year
- A simple tool to paint vertex colors on MeshInstance3Ds.☆41Updated last year
- Vpaiter for godot 4.0 based on Vpainter for godot 3.x☆42Updated 3 years ago
- RealTime-ish Caustics in the Godot Game Engine☆89Updated 10 months ago
- Vertex Animation Demo Project for Godot Engine v3.3+☆71Updated 3 years ago
- A simple tool to randomly place meshes.☆83Updated last year
- Hydro is a Godot Engine module which allows rigid bodies to behave realistically in water.☆71Updated 8 months ago
- Full screen effects for Godot 4☆80Updated 3 months ago
- Godot 4 fork of VPainter☆35Updated 8 months ago
- Godot plugin that allows for Active Ragdoll simulations.☆60Updated 3 years ago
- ☆57Updated last year
- Demo project for Rendering Effects in Godot☆52Updated 5 months ago
- ☆68Updated 3 weeks ago
- A custom module for Godot Engine that provides a real-time retargeting system☆36Updated 2 years ago
- String-based light animation system for Godot engine☆52Updated 4 months ago
- Provides a humanoid ik rig for avatars as pure GDScript for vanilla Godot Engine 4.x, or as a custom engine module☆26Updated last month
- blender level editor software suite☆83Updated 5 months ago
- An addon with a lot of helpful functions for Godot 4.0 to use in custom written shaders☆110Updated last year
- A Godot plugin for batching MeshInstance nodes into a single MultiMeshInstance to improve performance.☆56Updated 4 years ago
- Godot rain shader☆94Updated 2 years ago
- A simple interactive waterfall shader for the Godot Engine.☆47Updated 4 years ago
- Create a grid of Lightmap Probes, and cut unwanted ones☆38Updated 5 months ago