AtlerGibby / GodotNaniteLinks
A Godot 4.2 project implementing mesh streaming and chunk based LODs.
☆54Updated 7 months ago
Alternatives and similar repositories for GodotNanite
Users that are interested in GodotNanite are comparing it to the libraries listed below
Sorting:
- imposter plugin for godot 4.x☆118Updated 11 months ago
- A set of simple Godot 3D nodes for extruding, tiling, and instancing 3D meshes along a path. Implemented as a C++ GDExtension.☆57Updated last week
- A simple tool to paint vertex colors on MeshInstance3Ds.☆41Updated last year
- String-based light animation system for Godot engine☆49Updated 3 months ago
- Addon to generate customizable cylindrical meshes from 3D curves☆85Updated 3 months ago
- A simple plugin for Godot that allows for player, and npc, interaction with all sorts of enviromental assets, like terrain water and gras…☆65Updated last year
- A simple tool to randomly place meshes.☆83Updated last year
- Full screen effects for Godot 4☆78Updated 2 months ago
- A Godot 4 plugin allowing for easy use of compute shaders.☆101Updated 3 weeks ago
- Godot 4 Multimesh minimal editor☆51Updated last year
- Vpaiter for godot 4.0 based on Vpainter for godot 3.x☆42Updated 3 years ago
- ☆68Updated last week
- A procedual cloud system for Godot 4.1☆133Updated 2 months ago
- This simple Godot addon brings all the 'Line2D' drawing capabilities to 'Path2D' curves.☆44Updated 3 months ago
- Demo project for Rendering Effects in Godot☆52Updated 4 months ago
- An addon that brings JiggleBones to Godot Engine 3.x. Forked version supports collision.☆73Updated last year
- RealTime-ish Caustics in the Godot Game Engine☆77Updated 9 months ago
- A Godot plugin for batching MeshInstance nodes into a single MultiMeshInstance to improve performance.☆55Updated 3 years ago
- Here is Millu's Advanced Vehicle Controller for Godot 4+☆31Updated 2 weeks ago
- Create a grid of Lightmap Probes, and cut unwanted ones☆38Updated 5 months ago
- ☆119Updated 2 years ago
- ☆80Updated last year
- A plugin that allow you to create datatable like Unreal Engine, but in Godot!☆63Updated 10 months ago
- CPU Particle system for godot engine.☆86Updated last year
- A simple motion trail effect.☆65Updated last year
- Procedural mesh fragmentation algorithm for Godot 4.2☆28Updated 7 months ago
- A level meant to test and showcase Godot features and use cases for big and open worlds.☆65Updated last week
- A custom module for Godot Engine that provides a real-time retargeting system☆36Updated 2 years ago
- Hydro is a Godot Engine module which allows rigid bodies to behave realistically in water.☆70Updated 7 months ago
- A plugin that extends the MultiMeshInstance3D node to support instanced vertex animations using vertex texture data.☆53Updated 2 months ago