De-Panther / webxr-input-profiles-loaderLinks
WebXR Input Profiles Loader in Unity. Based on https://github.com/immersive-web/webxr-input-profiles
☆19Updated last year
Alternatives and similar repositories for webxr-input-profiles-loader
Users that are interested in webxr-input-profiles-loader are comparing it to the libraries listed below
Sorting:
- WebXR experiment for MRTK. Mixed Reality Toolkit (MRTK) provides a set of components and features to accelerate cross-platform MR app dev…☆22Updated 5 years ago
- Example repo showing online functionality leveraging Normcore☆55Updated 4 years ago
- AR Simulation for Unity • Right in the Editor • Minimally Invasive☆112Updated 2 years ago
- Easy compatibility layer for Leap Motion hand tracking & SteamVR Skeletal Input☆63Updated last year
- ☆28Updated 5 years ago
- (a fork hosting a precompiled version for Windows) Seurat is a scene simplification technology designed to process very complex 3D scenes…☆58Updated 7 years ago
- An example of how to use Oculus Integration in VR☆123Updated 5 years ago
- Additions to WebXR Device API for exposing real world data (Lead: Piotr Bialecki). Plane detection: https://immersive-web.github.io/real-…☆74Updated 4 months ago
- The Windows Mixed Reality platform components for the XRTK☆22Updated 3 years ago
- Portable APIs and components for networking and state synchronization☆29Updated 4 years ago
- Mixed Reality Toolkit (MRTK) extension for Oculus Quest☆138Updated 5 years ago
- Spark AR tool for dynamically instantiating blocks and controlling them without coding.☆20Updated 4 years ago
- Sample code for the Mixed Reality Extension SDK (https://github.com/Microsoft/mixed-reality-extension-sdk)☆92Updated 3 years ago
- An extension to provide compatibility with Magic Leap features such as hand tracking and 6dof controller support, to Microsoft's Mixed re…☆32Updated 2 years ago
- The Mixed Reality Extension SDK enables developers to build 3D world extensions for AltspaceVR, using Node.JS.☆141Updated 3 years ago
- Oculus Interaction SDK showcase demonstrating the use of Interaction SDK in Unity with hand tracking for a fitness-style app. This projec…☆109Updated 4 months ago
- Sample project for setting up with MRTK-Quest. Used only for educational purposes.☆63Updated 4 years ago
- A variety of examples showing how to use Physics with Hand Tracking and URP.☆242Updated 2 years ago
- Seurat is a scene simplification technology designed to process very complex 3D scenes into a representation that renders efficiently on …☆149Updated 5 years ago
- Fully physics based VR hands for the Oculus Quest hand tracking☆53Updated 5 years ago
- Sample app for Camera Kit in Unity☆35Updated 7 months ago
- ☆30Updated 11 months ago
- INACTIVE - A JS implementation of WebXR used *only* in Mozilla's WebXR Viewer☆71Updated last year
- ☆55Updated 4 years ago
- ☆29Updated 4 years ago
- Scripts for Blender and Meta Spark AR to play back arbitrarily deformed geometry in Spark without using bones. It is super performant and…☆19Updated last year
- A Drawing Virtual Reality Experience where YES all you do is draw and run !☆73Updated 5 years ago
- ☆149Updated 6 months ago
- Collection of WebXR showcase experiences☆53Updated 11 months ago
- Oculus Quest hand tracking directly in Unity Editor for fast iteration.☆139Updated 5 years ago