provencher / MRTK-Online
Example repo showing online functionality leveraging Normcore
☆54Updated 4 years ago
Alternatives and similar repositories for MRTK-Online:
Users that are interested in MRTK-Online are comparing it to the libraries listed below
- ☆27Updated 5 years ago
- A Unity plugin for easily binding fundamental properties of a class to the Normal's Normcore networking module.☆32Updated 4 years ago
- Sample project for setting up with MRTK-Quest. Used only for educational purposes.☆62Updated 3 years ago
- MRTK extension for Magic Leap☆21Updated 4 years ago
- Oculus Passthrough API Experimental Unity Project with demos built as part of my YouTube tutorials series.☆46Updated 3 years ago
- An example of how to transmit Quest hand-tracking-data over the network.☆36Updated 4 years ago
- Standalone version of MRTK Standard Shader☆52Updated 4 years ago
- Easy compatibility layer for Leap Motion hand tracking & SteamVR Skeletal Input☆62Updated last year
- An extension to provide compatibility with Magic Leap features such as hand tracking and 6dof controller support, to Microsoft's Mixed re…☆32Updated last year
- XR interaction prototypes☆13Updated 4 years ago
- AR Simulation for Unity • Right in the Editor • Minimally Invasive☆110Updated 2 years ago
- MLDB Unity Editor Bindings☆22Updated 6 years ago
- Unity script to record any gesture with your own hands☆85Updated 4 years ago
- A third person camera view that can run in the Unity Editor / Play Mode.☆53Updated 3 years ago
- Mixed Reality Toolkit (MRTK) extension for Magic Leap☆25Updated 5 years ago
- Few demos of how to use Unity's XR Input System☆20Updated 4 years ago
- XR Interaction Toolkit examples for AR and VR.☆61Updated 4 years ago
- VRTK Custom Playmaker Action Set. For Playmaker 1.8+ and above VRTK 3+☆27Updated 3 years ago
- (a fork hosting a precompiled version for Windows) Seurat is a scene simplification technology designed to process very complex 3D scenes…☆57Updated 6 years ago
- Unity-WebXR-Export Basic☆33Updated 4 years ago
- Fully physics based VR hands for the Oculus Quest hand tracking☆52Updated 4 years ago
- Sample repo showing post processing in with mobile AR☆73Updated 5 years ago
- Tools for calibrating cameras and video projectors based on OpenCV.☆49Updated last year
- A lightweight multiplatform interface for making VR games in Unity.☆53Updated 5 years ago
- Wrapper SDK for Quest and that includes controller and hand tracking input support☆37Updated 5 years ago
- ☆31Updated 3 years ago
- An experiment to create augmented reality applications within the Vive Focus headset☆27Updated 5 years ago
- Unity 2019.3.0 Beta Experiments With AR Foundation☆15Updated 5 years ago
- Minimal friction-based grabbing implementation☆40Updated 2 years ago
- A plugin to let you shoot easily 3D Photos for Facebook directly from Unity☆35Updated 5 years ago