dilmerv / XRInputExamplesLinks
Few demos of how to use Unity's XR Input System
☆20Updated 5 years ago
Alternatives and similar repositories for XRInputExamples
Users that are interested in XRInputExamples are comparing it to the libraries listed below
Sorting:
- Standalone version of MRTK Standard Shader☆53Updated 4 years ago
- ☆28Updated 5 years ago
- Wrapper SDK for Quest and that includes controller and hand tracking input support☆38Updated 5 years ago
- A Unity plugin for easily binding fundamental properties of a class to the Normal's Normcore networking module.☆32Updated 4 years ago
- (a fork hosting a precompiled version for Windows) Seurat is a scene simplification technology designed to process very complex 3D scenes…☆58Updated 7 years ago
- Unity script to record any gesture with your own hands☆86Updated 4 years ago
- XR interaction prototypes☆13Updated 5 years ago
- Mesh deformation using compute shaders on the Oculus Quest/ Andriod in Unity3D☆63Updated 5 years ago
- An example of how to transmit Quest hand-tracking-data over the network.☆37Updated 4 years ago
- A plugin to let you shoot easily 3D Photos for Facebook directly from Unity☆36Updated 6 years ago
- Magic Leap Toolkit Unity | As of December 31, 2024, Magic Leap 1 and its services are no longer supported.☆38Updated 5 years ago
- Unity 2019.3.0 Beta Experiments With AR Foundation☆16Updated 5 years ago
- Oculus Quest hand tracking directly in Unity Editor for fast iteration.☆137Updated 5 years ago
- Example repo showing online functionality leveraging Normcore☆55Updated 4 years ago
- Kinda like ProBuilder, but in virtual reality.☆85Updated 7 years ago
- A drum-style keyboard for VR in Unity☆98Updated 5 years ago
- XR Interaction Toolkit examples for AR and VR.☆60Updated 5 years ago
- A variety of examples showing how to use Physics with Hand Tracking.☆150Updated 5 years ago
- Seurat is a scene simplification technology designed to process very complex 3D scenes into a representation that renders efficiently on …☆148Updated 5 years ago
- UX animations and helper utilities for unity that are built on top of ARFoundation-samples☆53Updated 6 years ago
- A Unity sample project to calibrate a model of a virtual room/object to its physical counterpart using a HTC Vive☆19Updated 6 years ago
- Tools for calibrating cameras and video projectors based on OpenCV.☆49Updated last year
- Sample project for setting up with MRTK-Quest. Used only for educational purposes.☆63Updated 3 years ago
- An example repository created to demonstrate how to track gestures with ARKit and Unity3d☆31Updated 6 years ago
- Demos using Meta Interaction SDK☆73Updated 2 years ago
- This project is used to verify behavior of Unity configurations, compare features between Unity releases, and test for changes in perform…☆34Updated 4 years ago
- ☆37Updated 7 years ago
- Unity Editor tool for creating overlays on 360 pictures☆75Updated 8 years ago
- Fully physics based VR hands for the Oculus Quest hand tracking☆53Updated 5 years ago
- ☆78Updated 5 years ago