RGB-Schemes / Unity-Modern-XR-SampleLinks
An example of how to setup a virtual reality project using Unity's modern XR systems! A full tutorial on how this was made can be found at our website!
☆15Updated 5 years ago
Alternatives and similar repositories for Unity-Modern-XR-Sample
Users that are interested in Unity-Modern-XR-Sample are comparing it to the libraries listed below
Sorting:
- Oculus Passthrough API Experimental Unity Project with demos built as part of my YouTube tutorials series.☆46Updated 4 years ago
- Example repo showing online functionality leveraging Normcore☆55Updated 5 years ago
- Demo Project using glTFast☆26Updated 2 months ago
- XR Face Expressions provides examples of how to detect face expressions in AR Foundation and ARKit.☆17Updated 5 years ago
- An experiment to create augmented reality applications within the Vive Focus headset☆28Updated 5 years ago
- An example of how a weapon controller can be coded and structured in Unity3d☆15Updated 6 years ago
- Minimal friction-based grabbing implementation☆41Updated 3 years ago
- Unity Oculus Quest VR Hand Tracking Template☆33Updated 5 years ago
- This project use SRWorks SDK to demonstrate 3 AR games, developer can save time by learning from this demo to make AR illusion and intera…☆18Updated 5 years ago
- A third person camera view that can run in the Unity Editor / Play Mode.☆53Updated 4 years ago
- AR Simulation for Unity • Right in the Editor • Minimally Invasive☆113Updated 3 years ago
- Sample project for setting up with MRTK-Quest. Used only for educational purposes.☆63Updated 4 years ago
- ☆28Updated 5 years ago
- Unity Project that demonstrates use of Draco mesh decoding☆30Updated last year
- An extension to provide compatibility with Magic Leap features such as hand tracking and 6dof controller support, to Microsoft's Mixed re…☆32Updated 2 years ago
- Stream 360 videos in Unity using its VideoPlayer component entirely through code and not editor setup.☆35Updated 7 years ago
- 📱 Generic components for use with Unity's AR Foundation package☆50Updated last year
- WebXR experiment for MRTK. Mixed Reality Toolkit (MRTK) provides a set of components and features to accelerate cross-platform MR app dev…☆21Updated 5 years ago
- This is a sample implementation of mixed reality passthrough multiplayer handracking in the Quest 2 utilizing Unity, Mixed Reality Toolki…☆31Updated 2 years ago
- A Unity plugin for easily binding fundamental properties of a class to the Normal's Normcore networking module.☆32Updated 5 years ago
- Prototype for hinged buttons☆18Updated 4 years ago
- A variety of examples while making tutorial videos for the Oculus Quest☆46Updated 5 years ago
- The Oculus platform components for the XRTK☆11Updated 2 years ago
- Sample Unity project used to demonstrate Speech Recognition using the new Microsoft Speech Service (Preview) via WebSockets.☆65Updated 4 years ago
- [VR] Drawing/painting on a whiteboard☆46Updated 8 years ago
- A Unity demo app that illustrates full opacity for hands with background elimination.☆22Updated 9 years ago
- A Pirate demo for the HandPosing tool☆70Updated 4 years ago
- A camera rig prefab that simulates spatial hardware for the Unity software☆17Updated last year
- Fully physics based VR hands for the Oculus Quest hand tracking☆53Updated 5 years ago
- Easy compatibility layer for Leap Motion hand tracking & SteamVR Skeletal Input☆63Updated last year