ddiakopoulos / seuratLinks
(a fork hosting a precompiled version for Windows) Seurat is a scene simplification technology designed to process very complex 3D scenes into a representation that renders efficiently on mobile 6DoF VR systems.
☆58Updated 7 years ago
Alternatives and similar repositories for seurat
Users that are interested in seurat are comparing it to the libraries listed below
Sorting:
- Seurat is a scene simplification technology designed to process very complex 3D scenes into a representation that renders efficiently on …☆149Updated 5 years ago
- Easy compatibility layer for Leap Motion hand tracking & SteamVR Skeletal Input☆63Updated last year
- Mesh Maker VR☆53Updated 8 years ago
- Mesh deformation using compute shaders on the Oculus Quest/ Andriod in Unity3D☆63Updated 5 years ago
- Example repo showing online functionality leveraging Normcore☆55Updated 4 years ago
- A lightweight multiplatform interface for making VR games in Unity.☆54Updated 5 years ago
- Kinda like ProBuilder, but in virtual reality.☆85Updated 7 years ago
- Few demos of how to use Unity's XR Input System☆20Updated 5 years ago
- Standalone version of MRTK Standard Shader☆53Updated 5 years ago
- Example Multiuser Vive Unity Project☆58Updated 8 years ago
- ☆28Updated 5 years ago
- Useful tool to help you record in game footage while in your headset☆52Updated 7 years ago
- MLDB Unity Editor Bindings☆22Updated 7 years ago
- A Unity plugin for easily binding fundamental properties of a class to the Normal's Normcore networking module.☆32Updated 5 years ago
- A plugin to let you shoot easily 3D Photos for Facebook directly from Unity☆36Updated 6 years ago
- A simple optical flow implementation by fragment shader for Unity.☆114Updated 7 years ago
- A demonstration of using the AR camera background for lighting a scene.☆90Updated 7 years ago
- A simple test pattern generator.☆46Updated 5 years ago
- OpenVR-friendly mirror system for Unity.☆84Updated 7 years ago
- Sample project for understanding how to VR Spectate in Unity☆48Updated 6 years ago
- ☆42Updated 6 years ago
- Houdini Engine for Unity☆28Updated 8 years ago
- Unity script to record any gesture with your own hands☆87Updated 4 years ago
- Tools for calibrating cameras and video projectors based on OpenCV.☆49Updated last year
- Sketchbook for multi touch interations☆11Updated 5 years ago
- Unity Editor tool for creating overlays on 360 pictures☆76Updated 8 years ago
- VR Grabber components for Unity☆78Updated 6 years ago
- Unity Shader Graph custom function node exmaple☆41Updated 4 years ago
- A drum-style keyboard for VR in Unity☆100Updated 5 years ago
- Minimal friction-based grabbing implementation☆41Updated 3 years ago