dshimmyo / saberThingPublicLinks
☆17Updated 2 years ago
Alternatives and similar repositories for saberThingPublic
Users that are interested in saberThingPublic are comparing it to the libraries listed below
Sorting:
- Oculus Interaction SDK showcase demonstrating the use of Interaction SDK in Unity with hand tracking for a fitness-style app. This projec…☆112Updated 7 months ago
- Depth from Monocular Image using the MiDaS v2 library with Unity's Barracuda inference framework☆121Updated 2 years ago
- Example repo showing online functionality leveraging Normcore☆55Updated 5 years ago
- (a fork hosting a precompiled version for Windows) Seurat is a scene simplification technology designed to process very complex 3D scenes…☆58Updated 7 years ago
- Easy compatibility layer for Leap Motion hand tracking & SteamVR Skeletal Input☆63Updated last year
- A collection of Hand Interaction Experiments using Unity and Ultraleap hand tracking☆82Updated last year
- ☆28Updated 5 years ago
- A variety of examples showing how to use Physics with Hand Tracking.☆151Updated 5 years ago
- Unity project for "Decommissioned A VR Social Deduction Showcase" on Meta Quest☆75Updated 3 months ago
- ☆19Updated last year
- Oculus Passthrough API Experimental Unity Project with demos built as part of my YouTube tutorials series.☆47Updated 4 years ago
- Minimal friction-based grabbing implementation☆41Updated 3 years ago
- Oculus Quest hand tracking directly in Unity Editor for fast iteration.☆139Updated 5 years ago
- A project demoing a variety of examples with Tabletop Games For Mixed Reality☆20Updated last year
- Use the Unity Cluster Display packages (com.unity.cluster-display) to display synchronously the same Unity Scene across multiple machines…☆84Updated 2 years ago
- Meta Quest ESport Showcase demonstrating multiplayer functionalities in Unity. Including Oculus Social APIs, Avatars, Oculus Platform aut…☆128Updated 3 months ago
- Testing passthrough with Hand Tracking and Hand Mesh generation☆27Updated 2 years ago
- WIP for supporting VisionOS in MRTK. Via PolySpatial.☆22Updated last year
- This is a sample implementation of mixed reality passthrough multiplayer handracking in the Quest 2 utilizing Unity, Mixed Reality Toolki…☆31Updated 2 years ago
- Demos using Meta Interaction SDK☆72Updated 2 years ago
- A Unity plugin for easily binding fundamental properties of a class to the Normal's Normcore networking module.☆32Updated 5 years ago
- Unity script to record any gesture with your own hands☆86Updated 4 years ago
- ☆50Updated 2 weeks ago
- Standalone version of MRTK Standard Shader☆53Updated 5 years ago
- Unity-SharedSpatialAnchors was built to demonstrate how to use the Shared Spatial Anchors API, available in the Meta XR Core SDK for the …☆155Updated last week
- Fully physics based VR hands for the Oculus Quest hand tracking☆53Updated 5 years ago
- AR Simulation for Unity • Right in the Editor • Minimally Invasive☆113Updated 3 years ago
- A third person camera view that can run in the Unity Editor / Play Mode.☆53Updated 4 years ago
- A Pirate demo for the HandPosing tool☆70Updated 4 years ago
- A reusable, physical XR keyboard built to be easy to use for short string entry. Made for Unity, Ultraleap hand tracking & the Interactio…☆55Updated 2 years ago