dilmerv / OculusPassthroughDemos
Oculus Passthrough API Experimental Unity Project with demos built as part of my YouTube tutorials series.
☆46Updated 3 years ago
Alternatives and similar repositories for OculusPassthroughDemos:
Users that are interested in OculusPassthroughDemos are comparing it to the libraries listed below
- Example repo showing online functionality leveraging Normcore☆54Updated 4 years ago
- WebXR experiment for MRTK. Mixed Reality Toolkit (MRTK) provides a set of components and features to accelerate cross-platform MR app dev…☆21Updated 4 years ago
- Sample project for setting up with MRTK-Quest. Used only for educational purposes.☆62Updated 3 years ago
- ☆27Updated 5 years ago
- Standalone version of MRTK Standard Shader☆52Updated 4 years ago
- XR Interaction Toolkit examples for AR and VR.☆60Updated 4 years ago
- MRTK extension for Magic Leap☆21Updated 4 years ago
- Sample repo showing post processing in with mobile AR☆73Updated 5 years ago
- Easy compatibility layer for Leap Motion hand tracking & SteamVR Skeletal Input☆62Updated last year
- Mixed Reality Toolkit (MRTK) extension for Magic Leap☆25Updated 4 years ago
- Few demos of how to use Unity's XR Input System☆20Updated 4 years ago
- An extension to provide compatibility with Magic Leap features such as hand tracking and 6dof controller support, to Microsoft's Mixed re…☆32Updated last year
- Mixed Reality Toolkit (MRTK) extension for Oculus Quest☆137Updated 4 years ago
- Testing passthrough with Hand Tracking and Hand Mesh generation☆25Updated last year
- Wrapper SDK for Quest and that includes controller and hand tracking input support☆37Updated 5 years ago
- Unity-WebXR-Export Basic☆33Updated 4 years ago
- A third person camera view that can run in the Unity Editor / Play Mode.☆53Updated 3 years ago
- A simple example of hand interaction and occlusion for the VIVE SRWorks SDK☆23Updated 6 years ago
- Depth from Monocular Image using the MiDaS v2 library with Unity's Barracuda inference framework☆119Updated last year
- Prototype for hinged buttons☆18Updated 3 years ago
- Demos using Meta Interaction SDK☆73Updated last year
- Tools for calibrating cameras and video projectors based on OpenCV.☆49Updated last year
- VR Grabber components for Unity☆78Updated 6 years ago
- An example of how to transmit Quest hand-tracking-data over the network.☆37Updated 4 years ago
- A Unity plugin for easily binding fundamental properties of a class to the Normal's Normcore networking module.☆32Updated 4 years ago
- ☆37Updated 7 years ago
- AR Foundation setup for URP and VFX graph☆60Updated 4 years ago
- Oculus Interaction SDK showcase demonstrating the use of Interaction SDK in Unity with hand tracking for a fitness-style app. This projec…☆99Updated 2 months ago
- Cognitive3D SDK for Unity - Analytics for VR/AR/MR☆43Updated this week
- AR Simulation for Unity • Right in the Editor • Minimally Invasive☆109Updated 2 years ago