Rudeus-Greyrat-00 / General-purpose-GameDev-Dialogue-System
General purpose C# libraries (with editor) to create NPC dialogues to be used in games in any C# based game engine
☆14Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for General-purpose-GameDev-Dialogue-System
- An example Unity asset processor that automatically imports colliders.☆19Updated 2 years ago
- Godot test project with Entitas and Zenject.☆10Updated last year
- 2.5D Dynamic Reflective Water system for Unity's Universal Rendering Pipeline (URP).☆24Updated 11 months ago
- Stupid.UwU is a super easy to use library for Unity that enables you to make your scripts look as beautiful as ever WITHOUT having to wri…☆14Updated 3 years ago
- Unity plugin for managing multiple layers of UI Screens in games.☆21Updated last year
- A Unity3D package to alleviate the pain of creating grid-based maps by hand☆31Updated last year
- Packaged editor extension reusable accross projects.☆10Updated 8 months ago
- Unity 2D Raycast hit detection☆25Updated 3 years ago
- Unity project validator framework.☆10Updated 2 years ago
- A quick way to download and import your favorite Unity Asset Store assets all at once.☆21Updated 10 months ago
- Core utilities for Unity3D☆14Updated this week
- Easy-to-use versatile projectile shooting solution that takes both velocity and acceleration into consideration.☆27Updated last year
- Lets you view and edit node graphs inside Unity☆13Updated 4 years ago
- Unity Gyroscope manager. Base package for helpful Gyroscope tools.☆13Updated last year
- AI squad in Unity☆14Updated 5 years ago
- Set of transform tools for Unity☆20Updated 7 years ago
- General-purpose Unity3D utilities library☆15Updated last month
- UI Toolkit Menu Creator is a class and UXML/Stylesheet you can extend from to easily create Unity Menus☆18Updated last year
- Prototype solution for level design visual scripting using Unity Engine☆14Updated last year
- Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-Sharp☆20Updated 2 years ago
- A serializable Dictionary and property drawer for the Unity Editor.☆14Updated 10 months ago
- A tool to export Unity project to a zip file☆19Updated last year
- ☆17Updated 4 months ago
- Reactive systems and other utilities for Unity DOTS.☆21Updated 2 years ago
- A lightning-fast, memory-efficient ECS framework for making games☆12Updated 2 years ago
- This allows for you to bulk rename both project and scene objects with regex filtering.☆11Updated 2 years ago
- Unity Package containing an interactable shader, with a dynamic interactor count☆18Updated 8 months ago
- Make procedural voxel planets in unity☆13Updated last month
- State Machine Utility Package for Unity Projects☆24Updated last year
- ☆11Updated 3 months ago