CodeArtistMX / RealTimePainting
A Unity project that shows how to paint into any Mesh texture in Real-Time.
☆13Updated 6 years ago
Alternatives and similar repositories for RealTimePainting
Users that are interested in RealTimePainting are comparing it to the libraries listed below
Sorting:
- WIP project for creating procedural planets using Unity☆28Updated 5 years ago
- A halftone shader created with Shader Graph for use in the Universal Render Pipeline☆29Updated 2 years ago
- ☆18Updated 5 years ago
- Signals are in-memory publish/subscribe system and effectively replace Unity3d SendMessage☆32Updated 6 years ago
- Infinite islands generation☆21Updated 6 years ago
- A scene validator UI for unity☆27Updated 7 years ago
- A useful set of scripts for working with rigidbody objects in Unity3d☆16Updated 11 years ago
- A Unity plugin to build projectile weapons☆22Updated 5 years ago
- Selectable Inversion Image Effect for Unity☆18Updated 5 years ago
- Custom Editor script for Unity 5 LineRenderer component☆18Updated 6 years ago
- Draw 2D meta-ball with fragment shader.☆32Updated 6 years ago
- Skybox shaders for Unity.☆26Updated 5 years ago
- A refactored skin shader for Unity's Built-In Render Pipeline, with tesselation and displacement.☆14Updated 2 years ago
- Unity3d Editor tools to create rooms quickly.☆37Updated 7 years ago
- Simple GPU Occlusion for Lens Flares☆19Updated 5 years ago
- Minimalist simplex library☆46Updated 3 years ago
- First Fully animated skinned mesh fully on GPU with a suport for morphing animations. (baked animation into Texture) Based on https://git…☆16Updated 4 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- Splatoon-like painting in unity on any-shape mesh colliders, with some edge handling☆40Updated 6 years ago
- Some naive experiments with procedural city generation in Unity☆19Updated 5 years ago
- Editor extension for Unity with various tools to help working with skinned meshes.☆23Updated 4 years ago
- Try and compare movement types in Unity☆27Updated 5 years ago
- Rumble (Screenshake + Force Feedback) framework for games made in Unity☆10Updated 4 years ago
- Simple shaders for Unity3D that I created for games, for a challenge or following tutorials.☆22Updated 5 years ago
- use some unity graphic API to display outline post processing.☆26Updated 7 years ago
- ☆32Updated 3 years ago
- A Unity3D project, utilizing Amplify Shader Editor to recreate a ground Snow Shader as originally created by MinionsArt☆24Updated 4 years ago
- simple gpu instancing particles with collision calculation☆13Updated 7 years ago
- ☆14Updated 6 years ago
- Node Based Dialog Editor for Unity☆23Updated 7 years ago