Project for SIGGRAPH 2022 paper "Interactive Augmented Reality Storytelling Guided by Scene Semantics"
☆20Jul 20, 2022Updated 4 years ago
Alternatives and similar repositories for ar-storytelling
Users that are interested in ar-storytelling are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆13Sep 20, 2023Updated 2 years ago
- Vision-RADAR fusion for Robotics BEV Perception: A Survey☆12Jan 28, 2023Updated 3 years ago
- ☆11Mar 11, 2026Updated 4 months ago
- 🛠 smplkit is a versatile library that simplifies SMPL body model usage with automatic model path search, support different body models, …☆40Aug 1, 2023Updated 2 years ago
- Learning Virtual Grasp with Failed Demonstrations via Bayesian Inverse Reinforcement Learning (IROS 2019)☆14Nov 4, 2019Updated 6 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Official Pytorch implementation for 2020 3DV paper "PLACE: Proximity Learning of Articulation and Contact in 3D Environments" and trained…☆51Mar 17, 2022Updated 4 years ago
- Code for the paper "Spatial-Temporal Multi-Cuts for Online Multiple-Camera Vehicle Tracking"☆15Apr 12, 2025Updated last year
- Code for the paper "Comparative Analysis of CNN-based Spatiotemporal Reasoning in Videos"☆14May 3, 2024Updated 2 years ago
- The source code for the www.youtube.com/@JeromeEippers channel☆75Nov 3, 2025Updated 8 months ago
- ☆78Oct 15, 2025Updated 9 months ago
- Mesh Viewer implemented pyqt5☆21Aug 26, 2020Updated 5 years ago
- Code for IROS 2017 Paper: Feeling the Force: Integrating Force and Pose for Fluent Discovery through Imitation Learning to Open Medicine …☆16Jun 27, 2019Updated 7 years ago
- Code to reproduce the experiments described in "Do We Still Need Non-Maximum Suppression? Accurate Confidence Estimates and Implicit Dupl…☆14Oct 16, 2023Updated 2 years ago
- A neural-network-based generative model for video-game characters animations☆167Dec 28, 2022Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆23Oct 19, 2021Updated 4 years ago
- FastSAM 部署版本,便于移植不同平,部署简单、运行速度快。☆25May 30, 2024Updated 2 years ago
- Multi-person trajectory dataset in diverse indoor scenes☆14Jan 12, 2026Updated 6 months ago
- ☆95Nov 8, 2022Updated 3 years ago
- Code for ICCV2017 - Predicting Human Activities Using Stochastic Grammar.☆22Oct 19, 2019Updated 6 years ago
- official implementation of CVPR'20 oral paper: Generating 3D People in Scenes without People.: https://ps.is.tuebingen.mpg.de/publication…☆149Dec 8, 2022Updated 3 years ago
- ☆45Nov 4, 2021Updated 4 years ago
- Official data release for FaceMap, to present in Siggraph Asia 2024☆13Nov 1, 2024Updated last year
- MoCapDeform: Monocular 3D Human Motion Capture in Deformable Scenes☆31Jul 2, 2024Updated 2 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Code of [CVPR 2024] "Semantics-aware Motion Retargeting with Vision-Language Models"☆49Nov 5, 2025Updated 8 months ago
- An interactive webgl demo for real-time character animation and control using Motion VAEs [SIGGRAPH 2020]☆43Feb 9, 2021Updated 5 years ago
- Instance Segmentation in 3D Scenes using Semantic Superpoint Tree Networks☆115Nov 16, 2022Updated 3 years ago
- Awesome-RDW contains awesome papers about redirected walking.☆36Oct 21, 2022Updated 3 years ago
- A Redirected Walking Evaluation Toolkit Supporting Multi-user online VR. An extended version of OpenRDW that supports some new features.☆34May 6, 2025Updated last year
- Tellusim Core SDK Tests Direct3D12, Direct3D11, Metal, Vulkan, OpenGL, OpenGLES, WebGL, WebGPU☆13Nov 11, 2025Updated 8 months ago
- This project demonstrates the use of GPU mesh shaders to enhance object surfaces in real-time. The application is written in C++ and GLSL…☆13May 12, 2025Updated last year
- We present SimpModeling, a novel sketching system designed for amateur users to create desired animalmorphic heads.☆38Jul 4, 2023Updated 3 years ago
- [CVPR 2025] Official implementation of the paper "SimMotionEdit: Text-Based Human Motion Editing with Motion Similarity Prediction"☆46Apr 10, 2026Updated 3 months ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- e186: A real-time rendering framework for OpenGL 4 and C++17☆12Mar 21, 2020Updated 6 years ago
- Unity3D ultrasound training simulator, developed at University of South Carolina☆11Dec 12, 2023Updated 2 years ago
- ☆13Oct 25, 2024Updated last year
- Demo scripts for HPS Dataset (http://virtualhumans.mpi-inf.mpg.de/hps/)☆11Mar 10, 2025Updated last year
- ☆17Aug 4, 2025Updated 11 months ago
- Source Code for Optimised Path Space Regularisation (EGSR 2021)☆11Jun 10, 2023Updated 3 years ago
- A large-scale video dataset for the training and evaluation of 3D human pose estimation models☆48Feb 4, 2024Updated 2 years ago