Implementation of raytracing in rust from Peter Shirley's RTIW and RTTNW, Chapter-by-Chapter
☆34Apr 21, 2019Updated 7 years ago
Alternatives and similar repositories for raytracing_in_rust
Users that are interested in raytracing_in_rust are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A smol dark usercss for crates.io☆12Jun 22, 2020Updated 5 years ago
- Ray tracer from Peter Shirley's Ray Tracing In One Weekend / The Next Week, but in Rust.☆57Dec 4, 2022Updated 3 years ago
- Rust implementation of Peter Shirley's "Ray Tracing in One Weekend"☆93Apr 22, 2026Updated 2 weeks ago
- Tutorial on Armory3D☆22Feb 12, 2020Updated 6 years ago
- Benchmarks the Amethyst Game Engine by rendering as many bunny sprites as possible at 60fps☆15Oct 26, 2018Updated 7 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Implementation of PBRT in rust based on the C++ version by Matt Pharr, Grep Humphreys, and Wenzel Jakob.☆18Jun 21, 2022Updated 3 years ago
- A rust implementation of a raytracer.☆15Mar 24, 2025Updated last year
- Tutorials and examples for rendy☆36Aug 15, 2019Updated 6 years ago
- (Depreciated) meshlite is a library with focus on 3D mesh generating and processing in rust language.☆45Feb 5, 2020Updated 6 years ago
- Rust bindings for Intel's ISPC texture compression☆16Apr 9, 2026Updated last month
- 🔐 Small OAuth crate that follows the sans-io approach 🦀☆85Feb 3, 2026Updated 3 months ago
- ☆17Apr 6, 2019Updated 7 years ago
- Draw shapes using Signed distance fields in Kha☆13Sep 12, 2022Updated 3 years ago
- Rayon RFC repo (experimental)☆11Feb 10, 2024Updated 2 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Demo game using the Amethyst engine☆31Mar 13, 2019Updated 7 years ago
- A game development framework that provides basic tooling and a content authoring workflow☆59Nov 7, 2020Updated 5 years ago
- A library and tool for automata and formal languages, inspired by JFLAP☆25Mar 31, 2022Updated 4 years ago
- A fancy GPU path-tracer for photorealistic lighting and rendering written in C++, Rust, and CUDA C☆27Oct 23, 2018Updated 7 years ago
- parallel iterator consumers for rust☆12Jan 3, 2019Updated 7 years ago
- source code☆14Mar 3, 2021Updated 5 years ago
- Rust API for the STM32F0 micro controller☆18Aug 7, 2018Updated 7 years ago
- A simple path tracer built in Rust☆39Jan 7, 2026Updated 4 months ago
- ☆33Oct 30, 2023Updated 2 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Platform-agnostic Rust driver for the APDS9960 digital proximity, ambient light, RGB and gesture sensor.☆10Aug 17, 2022Updated 3 years ago
- ☆15Aug 9, 2018Updated 7 years ago
- simurai's site☆34Nov 9, 2025Updated 6 months ago
- Meshes with L-Systems☆134Apr 30, 2020Updated 6 years ago
- Source code for 'MicroPython for the Internet of Things' by Charles Bell☆15Nov 3, 2017Updated 8 years ago
- This is the egui integration crate for winit, ash and vk_mem.☆12Sep 9, 2021Updated 4 years ago
- ☆13Apr 9, 2023Updated 3 years ago
- Image classification problem with screenshots from two GameBoy games.☆12Feb 7, 2019Updated 7 years ago
- A fast and lightweight 3D audio engine for Kha.☆43Apr 10, 2026Updated 3 weeks ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- ☆11Jan 28, 2022Updated 4 years ago
- WFC Overlapping Model implementation in haxe☆15Aug 19, 2018Updated 7 years ago
- Signed distance field library usable on both CPU and GPU.☆15Feb 17, 2026Updated 2 months ago
- Rust build environment for the ESP32 and ESP8266☆11Aug 3, 2021Updated 4 years ago
- My Rust implementation of Ray Tracing in One Weekend by Peter Shirley.☆25Mar 29, 2023Updated 3 years ago
- Build increasingly large machines to solve increasingly difficult problems☆63Jun 3, 2023Updated 2 years ago
- Rate my game setup 😜☆11Oct 19, 2022Updated 3 years ago