chuck is a webservice that makes Unity3D AssetBundles from various asset types
☆26Aug 17, 2023Updated 2 years ago
Alternatives and similar repositories for chuck
Users that are interested in chuck are comparing it to the libraries listed below
Sorting:
- Native plugin for Unity3D (sample)☆13Sep 13, 2018Updated 7 years ago
- Node.js wrapper around Unity3D's BuildPipeline to create AssetBundles from any files☆58Aug 17, 2023Updated 2 years ago
- Node.js library to invoke Unity3D CLI without headaches☆22Dec 8, 2022Updated 3 years ago
- A Unity3D package to alleviate the pain of creating grid-based maps by hand☆33Sep 2, 2023Updated 2 years ago
- ☆13Jul 19, 2019Updated 6 years ago
- AR Foundation project showing off functionality for HoloLens 2 and mobile☆12Jun 15, 2020Updated 5 years ago
- A simple to use Speech Recognition library for Unity based on the Microsoft Cognitive Services☆15Dec 15, 2018Updated 7 years ago
- Modular Save System for Unity☆20Nov 13, 2019Updated 6 years ago
- Shader for Unity particles that use noise textures as inputs to create different patterns☆18Mar 16, 2019Updated 7 years ago
- Example project to simulate Fur with the Shells technique, in modelization, not shaders.☆25Nov 27, 2019Updated 6 years ago
- A free source of flappy bird clone-- we are iploading it to asset store but we think to share it on github.. play the demo > http://goo.g…☆15Dec 6, 2014Updated 11 years ago
- Allows for the use of C# code files as dynamic scripts compiled at runtime in Unity.☆11Jan 29, 2015Updated 11 years ago
- A Unity3D library for abstracting and simplifying loadable assets and scenes.☆23Oct 15, 2019Updated 6 years ago
- This project show the lowest latency way I could think of in making an iOS/Android musical app in Unity.☆15Mar 24, 2019Updated 6 years ago
- Sharp Blending for Terrain Textures, using Texture FilterMode.Point☆14May 20, 2017Updated 8 years ago
- ☆17Feb 4, 2020Updated 6 years ago
- Parallax Occlusion Mapping shader☆25Mar 10, 2017Updated 9 years ago
- Engine's type tree to c# script converter☆14Oct 31, 2019Updated 6 years ago
- Load all project scenes in runtime - useful for testing and prototyping on mobile - single file to rule them all☆12Mar 18, 2020Updated 6 years ago
- Additional files for the creation of an Off-Road Game using assets from the Unity Asset Store☆13Apr 26, 2020Updated 5 years ago
- ☆11Sep 5, 2024Updated last year
- Makes positioning Cameras in Unity much easier. 🎥☆23Jun 30, 2019Updated 6 years ago
- Robert Lang's reference finder, remade for the web☆15Sep 8, 2018Updated 7 years ago
- A SemVer 2.0.0 implementation for Unity☆17Feb 25, 2025Updated last year
- Set an asymmetric viewing frustum with Unity3d☆17Jun 19, 2018Updated 7 years ago
- Oculus Quest Graffiti☆19Oct 3, 2019Updated 6 years ago
- Hybrid Unity ECS benchmark against classic GameObject Update☆12Dec 12, 2019Updated 6 years ago
- Shader Examples☆25Feb 7, 2019Updated 7 years ago
- UPM package repository for FFmpegOut.☆11Oct 24, 2019Updated 6 years ago
- Unity UI List Box Control, Drop Down List Control and Progress Bar Control☆31May 25, 2017Updated 8 years ago
- 【Unity】Scene View のカメラの位置と角度をシーンのメインカメラに同期させるエディタ拡張☆13Sep 19, 2020Updated 5 years ago
- Pooling Solution for C# and Unity3D☆19Aug 6, 2017Updated 8 years ago
- Collision Sound aims to be an easy and powerful way of adding sound to object collisions in Unity☆25Mar 22, 2020Updated 6 years ago
- 🗻 This utility allows me to focus on one task at a time.☆17Mar 25, 2022Updated 3 years ago
- A fully translated Splatoon demo made in unity☆13Mar 26, 2021Updated 4 years ago
- Localization system to manage multiple languages including date time, currencies, and other informations that change depending on current…☆11Feb 12, 2019Updated 7 years ago
- A Unity GUI Frontend to manage build batches and review build reports☆34May 13, 2021Updated 4 years ago
- ☆11Jan 25, 2021Updated 5 years ago
- Unity3D, extended. Includes hotkeys, C# extensions, utilities and more.☆61May 11, 2021Updated 4 years ago