Bekwnn / Unity-ShadersLinks
A collection of custom CG shaders I've written for Unity.
☆16Updated 7 years ago
Alternatives and similar repositories for Unity-Shaders
Users that are interested in Unity-Shaders are comparing it to the libraries listed below
Sorting:
- Scripts used for a Unity RPG☆14Updated 2 years ago
- #NVJOB Shader for Unity SpeedTree. Old, Legacy.☆44Updated 2 years ago
- ☆19Updated 5 years ago
- Tool for viewing Unity shaders online, with auto-generated links to definitions☆33Updated 2 years ago
- Draw debug handles and other GUI elements in the scene view from anywhere in your code base.☆52Updated 5 years ago
- Jobs-based line rendering for Unity 2020.2+☆27Updated 4 years ago
- ☆18Updated 3 years ago
- Real-time Terrain Grass Shader for Unity terrain.☆48Updated 6 years ago
- ☆54Updated last year
- ☆37Updated 4 years ago
- Medieval Town Generator for Unity☆40Updated 3 years ago
- FXAA Fast Approximate Anti-Aliasing☆34Updated last year
- A look into how to implement Hybrid ECS in a classic Unity Project☆41Updated 3 years ago
- A Texture3D Atlas Import Pipeline for Unity 2019.3 and newer.☆33Updated 9 months ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- Unity MatCap shader☆42Updated 10 years ago
- Unity Shadow Dithering, filter for hiding low resolution shadow maps☆65Updated 7 years ago
- Node Editor for Raymarch Model System☆36Updated 7 years ago
- A shader and visual effect made in Unity to recreate the remote bomb from Zelda: Breath of the Wild.☆18Updated 3 years ago
- ☆59Updated 4 years ago
- Light Assistant Tool☆21Updated 2 years ago
- ☆47Updated 9 years ago
- Height fog implementation for Unity☆18Updated 9 months ago
- Sample implementation of mipmap fog using URP and ShaderGraph☆18Updated 5 years ago
- Utility extensions for Unity standard Gradient class☆48Updated 4 years ago
- This is a custom node for unity shader graph to create the parallax mapping effect☆38Updated 6 years ago
- Simple GPU Occlusion for Lens Flares☆19Updated 5 years ago
- A unity tool that helps to map blendshape animations to characters☆41Updated 4 years ago
- ☆63Updated 6 years ago
- Draw 2D meta-ball with fragment shader.☆34Updated 6 years ago