WebGL DOOM with Three.js rendering
☆21Jun 28, 2018Updated 8 years ago
Alternatives and similar repositories for null-doom
Users that are interested in null-doom are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A Doom WebGL Renderer - Live Demo http://github.int13h.com/webgldoom☆68Jul 11, 2013Updated 13 years ago
- .md3 models support for Blender☆11Feb 16, 2020Updated 6 years ago
- A Wolfenstein 3D style JavaScript Raycaster using the browser's HTML5 Canvas for rendering.☆28Dec 5, 2023Updated 2 years ago
- Small raycaster graphics engine in javascript☆28Feb 20, 2022Updated 4 years ago
- 3D game engine based on BlendELF☆10Aug 15, 2023Updated 2 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Android library which can interact with ReaStream.☆15Nov 29, 2023Updated 2 years ago
- Port of https://github.com/redux-saga/redux-saga to C# for Unity3d coroutines☆11May 29, 2017Updated 9 years ago
- The production website for SquiggleConf: a conference for excellent web dev tooling☆12Updated this week
- Create simple videos with React☆11Aug 31, 2017Updated 8 years ago
- Doom / Doom II map design visualizer☆16Jan 30, 2022Updated 4 years ago
- TinyGL.js based renderer for Three.js☆19Jul 29, 2014Updated 12 years ago
- Yo generator for ES6 using Babel.js☆10Sep 5, 2015Updated 10 years ago
- Upscale an illustration and increase details. No one AI is used.☆35Sep 10, 2023Updated 2 years ago
- Node-Webkit Google Analytics integration☆18Aug 15, 2017Updated 8 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A-Frame GLTF Exporter component☆13Apr 13, 2018Updated 8 years ago
- DOOM High Resolution Model Project☆45Dec 31, 2022Updated 3 years ago
- Super Shotgun Launcher - Modern Doom Frontend/Mod Launcher for every Desktop Operating System☆132Jan 6, 2023Updated 3 years ago
- A tool for writing Sauerbraten .ogz files (maps) using JavaScript.☆13Feb 3, 2025Updated last year
- A rail shooter powered by the Unity game engine and my Impulse framework.☆12Feb 17, 2018Updated 8 years ago
- DamNums: a damage numbers mod for GZDoom/QZDoom.☆37Feb 22, 2019Updated 7 years ago
- Winter-themed experiments☆12Apr 9, 2022Updated 4 years ago
- Simple, fast OpenGL renderer☆12Jun 23, 2016Updated 10 years ago
- An open source 3D game engine☆13Jan 29, 2015Updated 11 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Addons for Blender 2.5 and 2.6 (e.g. MD2 and VRML export)☆12Jan 2, 2021Updated 5 years ago
- time unix command extension with a fancy distribution table☆20Jun 27, 2016Updated 10 years ago
- ☆10Feb 8, 2022Updated 4 years ago
- QTV: a QuakeWorld match broadcasting tool☆12Nov 17, 2025Updated 8 months ago
- Automatically exported from code.google.com/p/idtech4cdk☆11Mar 12, 2015Updated 11 years ago
- Qt6 AGI Studio - Editor for Sierra AGI games.☆17Jul 12, 2025Updated last year
- A Sponge plugin that changes the behavior of NPCs☆19Jan 31, 2016Updated 10 years ago
- ☆14Sep 27, 2019Updated 6 years ago
- A remark plugin to add metadata about headings in the file☆17Oct 14, 2022Updated 3 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- An (in-progress) GOAP AI library for the Bevy Game Engine.☆10Jan 24, 2023Updated 3 years ago
- Simple code converter from pascal to python☆17Mar 11, 2023Updated 3 years ago
- ☆21Feb 6, 2024Updated 2 years ago
- Collection of C++ libraries for drawing 2D graphics, rendering text, and more.☆21Mar 30, 2026Updated 4 months ago
- An Open Source project made with Godot Engine. The main objective is to create an FPS game similar to Doom.☆11Jul 29, 2016Updated 10 years ago
- Tools for converting Doom maps to 3d meshes, the project aim to create a conversion tool to convert doom maps, textures, etc, to modern f…☆17Jul 25, 2019Updated 7 years ago
- Tesseract renderer design document, originally written by Lee "eihrul" Salzman☆16Feb 1, 2022Updated 4 years ago