DownFall Modification for Half-Life 2
☆16Mar 10, 2018Updated 8 years ago
Alternatives and similar repositories for DownFall
Users that are interested in DownFall are comparing it to the libraries listed below
Sorting:
- The 2013 edition of the Source SDK☆10Aug 19, 2017Updated 8 years ago
- The source code port for City 17: Episode One from Source 2007 to Source 2013. More info: https://kylegospodneti.ch/work/city17/☆11May 23, 2018Updated 7 years ago
- library for sdk2013 mods to use if they so choose☆22Feb 25, 2025Updated last year
- Repository for the Source Engine modification Insolence☆15Nov 14, 2020Updated 5 years ago
- Example program for integrating Dear ImGui and GLFW into Source's App System☆18Apr 16, 2022Updated 3 years ago
- Ported HDR Bloom(MagicBloom.fx by luluco250)(requires mat_hdr_level 3)☆19May 2, 2020Updated 5 years ago
- Repository for the Source engine modification G String☆40Dec 2, 2019Updated 6 years ago
- ☆34Nov 18, 2018Updated 7 years ago
- Source code for the SURVIVOR mod☆16Oct 11, 2023Updated 2 years ago
- The 2013 edition of the Source SDK☆11Jun 10, 2022Updated 3 years ago
- All games from 2007 branch and 2013 branch ported to ASW (and my hl2 revamped)☆11Mar 23, 2018Updated 7 years ago
- The 2013 edition of the Source SDK☆19Jun 30, 2020Updated 5 years ago
- ☆13Jun 4, 2023Updated 2 years ago
- Swarm's GameUI on SDK 2013 MP☆18Nov 21, 2023Updated 2 years ago
- A Source Engine 1 modification with the goal of providing an easier way to create and share single player maps☆10May 1, 2024Updated last year
- Standalone shadercompile, that doesn't depend on valve libraries and supports x64☆67Oct 13, 2023Updated 2 years ago
- A revamp of Half-Life 2 and its episodes with improved lighting, higher quality models, higher res textures, and more detail in the envir…☆18Mar 8, 2018Updated 8 years ago
- GPU-accelerated VRAD☆19Sep 17, 2018Updated 7 years ago
- ☆24Feb 18, 2025Updated last year
- ☆27Apr 21, 2018Updated 7 years ago
- ☆33Sep 10, 2025Updated 6 months ago
- [Dead] The 2013 community edition of the Source SDK☆17Dec 30, 2016Updated 9 years ago
- Pipedream project aimed at adding Vulkan support to the Source 1 engine.☆16Jul 29, 2018Updated 7 years ago
- Further developed version of Maestra Fénix's Custom Loading Screen tutorial. Done as half challenge for myself, half learning experience.…☆14Jul 14, 2024Updated last year
- MapBase code merge into the SDK2013 MP codebase☆15Dec 5, 2023Updated 2 years ago
- The Forgotten Ones Source Code☆14Aug 9, 2023Updated 2 years ago
- Bitl's SMOD-like HL2 mod, FIREFIGHT RELOADED, built with Valve's Source SDK 2013 Base.☆30Feb 26, 2026Updated 3 weeks ago
- Shader Editor for the Source Engine☆58Jun 21, 2016Updated 9 years ago
- The complete source code for City 17: Episode One. I am open to pull requests that fix bugs or add features the rest of the sourcemod com…☆34Apr 29, 2016Updated 9 years ago
- The 2013 edition of the Source SDK☆18May 26, 2016Updated 9 years ago
- Counter-Strike: Source's weapons recreated from scratch in Source SDK 2013 for Half-Life 2 mods.☆11May 12, 2024Updated last year
- Artificial intelligence to create Bots in Source Engine.☆22Apr 1, 2021Updated 4 years ago
- Community version of the 2013 Source SDK☆12Aug 30, 2015Updated 10 years ago
- A 3D skybox automation tool for Source Engine levels☆11Jun 29, 2020Updated 5 years ago
- Half-Life 2 Gameplay Rebalance AI + is a mod-patch to the steam version of half life 2, aiming to improve AI, rework gameplay and to add …☆11Sep 22, 2023Updated 2 years ago
- Game Instructor on Source SDK 2013.☆22Jul 17, 2021Updated 4 years ago
- P2P networking support for Source Engine games.☆14Jul 31, 2021Updated 4 years ago
- A WIP drop-in replacement for Source SDK 2013's video services that plays webms☆35Oct 10, 2024Updated last year
- Embeds OpenAL inside of the Source Engine, as well as some extra related audio formats and functionality.☆23Dec 29, 2013Updated 12 years ago