wouterpleizier / source-sdk-2013Links
The 2013 edition of the Source SDK
☆18Updated 9 years ago
Alternatives and similar repositories for source-sdk-2013
Users that are interested in source-sdk-2013 are comparing it to the libraries listed below
Sorting:
- props_scaling_recompiler is an automatic assets recompiler that allows you to scale props and/or convert them to prop_static without leav…☆14Updated 2 months ago
- ☆27Updated 7 years ago
- Inserts instances into a VMF. I am the best at names.☆42Updated 5 years ago
- Propper for Source SDK 2013☆39Updated 9 years ago
- The 2013 edition of the Source SDK☆19Updated 5 years ago
- [Dead] The 2013 community edition of the Source SDK☆17Updated 9 years ago
- Further developed version of Maestra Fénix's Custom Loading Screen tutorial. Done as half challenge for myself, half learning experience.…☆13Updated last year
- ☆33Updated 5 years ago
- Modified version of Source Engine "Alien Swarm". Not suitable for production use.☆18Updated 4 years ago
- library for sdk2013 mods to use if they so choose☆22Updated 11 months ago
- Convert PBR materials to VMT and VTF files that imitate PBR properties in Source engine games like Garry's Mod.☆45Updated 3 years ago
- Swarm's GameUI on SDK 2013 MP☆18Updated 2 years ago
- Repository for the Source Engine modification Insolence☆15Updated 5 years ago
- HLMV for Source SDK 2013☆15Updated 3 years ago
- My mod that adds some new features☆13Updated 2 years ago
- Game Instructor on Source SDK 2013.☆22Updated 4 years ago
- GPU-accelerated VRAD☆19Updated 7 years ago
- Enhanced Entity Lump editor for Source games☆49Updated last month
- Porting Half-Life 2 base to the Alien Swarm Engine☆28Updated 10 years ago
- ☆34Updated 7 years ago
- Bitl's SMOD-like HL2 mod, FIREFIGHT RELOADED, built with Valve's Source SDK 2013 Base.☆29Updated this week
- Modules for working with Valve's Source Engine file formats.☆80Updated last week
- Repository for the Source engine modification G String☆40Updated 6 years ago
- ☆15Updated 7 years ago
- recreated env_cascade_light from CS GO based on env_projectedtexture☆42Updated last year
- Fork of Valve Software's SDK for Source Engine games with deferred lighting added.☆17Updated last year
- My personal edit of the 2013 Source SDK built for level design.☆24Updated 7 years ago
- LUX - Source Shader Project☆34Updated this week
- Artificial intelligence to create Bots in Source Engine.☆22Updated 4 years ago
- Pipedream project aimed at adding Vulkan support to the Source 1 engine.☆16Updated 7 years ago