Avatarus-one / MaxBMDLinks
MaxBMD script for 3ds Max.
☆12Updated 4 years ago
Alternatives and similar repositories for MaxBMD
Users that are interested in MaxBMD are comparing it to the libraries listed below
Sorting:
- A decompiler for DirectX 9 shaders☆60Updated 10 years ago
- Scripts for content tools (eg, 3dsmax) for various Halo games☆24Updated 8 years ago
- Epic Games ActorX plugin source code☆94Updated 4 years ago
- Improved Ninja Ripper importer script for 3d Studio Max.☆50Updated 8 years ago
- ⚔ A repo which employs a number of useful libraries I found across the net along with some custom-written Python and MAXScript to facili…☆76Updated 6 years ago
- Psk/pskx/psa (ActorX) model viewer made with wxWidgets UI.☆41Updated 5 years ago
- A port of Doom 3 BFG Edition from OpenGL to DirectX 11☆21Updated 9 years ago
- C#/C++ utility functions to convert GLSL to HLSL, based on the Google angleproject☆14Updated 11 years ago
- The SEAnim specification and related information☆24Updated 7 years ago
- Fork of original RenderDoc v0.34 (fbxexporter branch) with added FBX Scene Exporter (yay! you can export an entire frame as FBX scene!)☆58Updated 6 years ago
- AMD Crossfire API sample for DirectX 11☆26Updated 9 years ago
- File format templates, specifications and tools for the Red Storm's games.☆23Updated 5 years ago
- Doom 3 BFG Edition with cleaned up source, Linux and 64 bit Support☆16Updated 11 years ago
- ☆27Updated 16 years ago
- Open Source licensed components of Cider/WineX, and associated build tools and support libraries☆25Updated 7 years ago
- AMD tessellation sample based on DirectX 11☆32Updated 9 years ago
- WindEditor is a tool for viewing and modifying Legend of Zelda: The Wind Waker maps.☆50Updated 11 years ago
- Convert Havok files to Autodesk FBX☆33Updated 10 years ago
- Import ninja ripper's (sometimes "dx ripper") v1.1 output into Blender.☆48Updated 8 years ago
- Small C++ utility to extract files from a DOOM Eternal .resources or .wad7 file.☆14Updated 11 months ago
- Automatically exported from code.google.com/p/fxdis-d3d1x☆16Updated 10 years ago
- DXT compression and image processing☆17Updated 3 years ago
- G-CVSNT Gaijin (and Gamedev) CVSNT version - modified for large amounts of binary data (typically for gamedev)☆21Updated 2 months ago
- Imports converted Cryengine assets into Blender☆50Updated 6 months ago
- Quake III Arena GPL Source Release for x64, Direct3D 11 and, optionally, for Windows 8.☆29Updated 3 years ago
- Ray-MMD for Substance Painter 2.x☆15Updated 8 years ago
- Cg open-source compiler☆33Updated 13 years ago
- Automatically exported from code.google.com/p/nvidia-mesh-tools☆11Updated 5 years ago
- simple vulkan framework☆12Updated 9 years ago
- The Nvidia Cg Toolkit provides a compiler for the Cg language, runtime libraries for use with both leading graphics APIs, runtime librari…☆12Updated 5 years ago