Avatarus-one / MaxBMDLinks
MaxBMD script for 3ds Max.
☆12Updated 4 years ago
Alternatives and similar repositories for MaxBMD
Users that are interested in MaxBMD are comparing it to the libraries listed below
Sorting:
- Epic Games ActorX plugin source code☆93Updated 4 years ago
- Scripts for content tools (eg, 3dsmax) for various Halo games☆24Updated 8 years ago
- A decompiler for DirectX 9 shaders☆60Updated 10 years ago
- Doom 3 BFG Edition with cleaned up source, Linux and 64 bit Support☆16Updated 11 years ago
- ⚔ A repo which employs a number of useful libraries I found across the net along with some custom-written Python and MAXScript to facili…☆75Updated 6 years ago
- BCry Asset Exporter from Blender to CryEngine☆47Updated 7 years ago
- Improved Ninja Ripper importer script for 3d Studio Max.☆50Updated 8 years ago
- Dear ImGui port to Unreal Engine☆59Updated 8 years ago
- The SEAnim specification and related information☆24Updated 7 years ago
- Action RPG SDK for CRYENGINE games.☆58Updated 4 years ago
- Psk/pskx/psa (ActorX) model viewer made with wxWidgets UI.☆41Updated 5 years ago
- Source code for the core gameplay components of Estranged: The Departure☆27Updated this week
- Convert Havok files to Autodesk FBX☆32Updated 9 years ago
- Unofficial Tools for Apex Engine☆17Updated last year
- PSX Shader Effect is a shader material, that you can apply to your mesh to give it a shaky effect that mimic the one seen in PSX console …☆41Updated 6 years ago
- Windows API for the PS5 DualSense controller☆15Updated last year
- Stores the most recent source code for Project Anarchy. For the full SDK and data, please download it from http://www.projectanarchy.com/…☆38Updated 12 years ago
- OpenGL Quake BSP viewer with Oculus Rift support☆36Updated 5 years ago
- Imports converted Cryengine assets into Blender☆47Updated 4 months ago
- Open Source licensed components of Cider/WineX, and associated build tools and support libraries☆26Updated 7 years ago
- Deprecated master server for creating MMO games based on CRYENGINE☆21Updated 7 years ago
- Import ninja ripper's (sometimes "dx ripper") v1.1 output into Blender.☆48Updated 7 years ago
- Recreation of Zelda Breath of the Wild Sheikah Runes mechanics within the Unreal Engine 4☆14Updated 5 years ago
- A tutorial project that shows how to implement HLSL Pixel and Compute shaders in UE4☆42Updated 8 years ago
- Basic Mercurial source control plugin for Unreal Engine 4☆44Updated 6 years ago
- Open Source Sonic Engine for Unreal engine 4☆36Updated 7 years ago
- ☆27Updated 16 years ago
- A port of Doom 3 BFG Edition from OpenGL to DirectX 11☆21Updated 9 years ago
- OnlineSubsystem interface implementation for GOG Galaxy platform☆45Updated 8 months ago
- Simple Perforce integration for Visual Studio 2017 to 2022☆25Updated this week