Houdini Engine for 3ds Max
☆16Oct 8, 2025Updated 5 months ago
Alternatives and similar repositories for HoudiniEngineFor3dsMax
Users that are interested in HoudiniEngineFor3dsMax are comparing it to the libraries listed below
Sorting:
- Houdini Engine for Maya☆123Feb 6, 2026Updated last month
- ASUSTeK AsIO3 I/O driver unlock☆23Apr 22, 2021Updated 4 years ago
- Cross platform programmers editor, uses the CopperSpice libraries☆23Jan 27, 2026Updated last month
- This project allows to perform DLL-injection into UWP applications☆17May 3, 2025Updated 10 months ago
- ☆10Jul 13, 2015Updated 10 years ago
- Render Time Calculator☆22Sep 21, 2020Updated 5 years ago
- Plugin SDK and Plugin Manager for CryEngine☆48May 16, 2016Updated 9 years ago
- GUI application for DoxyPress☆25Jan 27, 2026Updated last month
- Updated & refactored version of Desktop wallpaper for GLSL & shatertoy shaders☆21Aug 19, 2022Updated 3 years ago
- Extended light filters for the ever-awesome Arnold Renderer☆11Mar 7, 2017Updated 9 years ago
- An abandoned game dev toolset.☆10Sep 18, 2021Updated 4 years ago
- Pipeline for importing/exporting Souls games assets. Uses JKAnderson's SoulsFormats at its core.☆22Aug 19, 2025Updated 7 months ago
- A small collection of Open Source utilities and convenience functions that make C++17 development happier. All code is copied from other …☆14Aug 15, 2023Updated 2 years ago
- Launcher frontend for The Legend of Mata Nui☆11Oct 5, 2023Updated 2 years ago
- Plugin for x64Dbg adding Lua scripting.☆21May 3, 2019Updated 6 years ago
- Emotion Engine support for ghidra☆10Mar 20, 2019Updated 6 years ago
- Panda - is a set of utilities used to research how PsExec encrypts its traffic.☆12Apr 20, 2021Updated 4 years ago
- ☆12Feb 10, 2026Updated last month
- ☆28Nov 20, 2017Updated 8 years ago
- ☆28Sep 29, 2020Updated 5 years ago
- A micro-kernel operating system based on the Barrelfish CPU-driver.☆21Mar 6, 2018Updated 8 years ago
- Everything you need to build the REBUILT version of The Legend of Mata Nui☆12Jul 5, 2025Updated 8 months ago
- An Arduino-based data logger, from the work of GreatScott☆19Jul 29, 2024Updated last year
- Parses the subset of TCL needed for Nuke scripts☆20Dec 19, 2018Updated 7 years ago
- Collection of useful scripts for Godot Engine☆20Feb 13, 2015Updated 11 years ago
- Finite state transducer library. Minimalistic pure C implementation.☆14Apr 23, 2020Updated 5 years ago
- Cross-platform STL-styled and STL-compatible library with implementing containers, ranges, iterators, type traits and other tools; actors…☆15Sep 24, 2025Updated 5 months ago
- A game i was making for fun many years ago☆11Aug 30, 2017Updated 8 years ago
- Psyop's collection of extensions for Fabric Engine.☆15May 12, 2016Updated 9 years ago
- luadec 0.6 (for Lua 5.0) made to work with debug info stripped (hacked on to for Dark Souls)☆16Dec 1, 2017Updated 8 years ago
- Known ring3 memory protections that can be handled at a simple level.☆67Jan 28, 2023Updated 3 years ago
- A .NET library for reading and writing FromSoftware file formats.☆19May 3, 2020Updated 5 years ago
- OpenAL and FMOD audio support for OSG applications.☆17Dec 10, 2023Updated 2 years ago
- Manual PE image mapper☆66Aug 29, 2013Updated 12 years ago
- Hierarchical Finite State Machine implementation by C☆11Apr 16, 2018Updated 7 years ago
- FTXUI's image display component☆15Aug 26, 2024Updated last year
- GameDev framework under heavy development used as a personal test bed for rendering techniques and game mechanics. Have a look around. Yo…☆21Feb 18, 2026Updated last month
- Sample code from "Introduction to 3D Game Programming with DirectX XX.XX" serials (http://www.d3dcoder.net/d3d9.htm).☆25Oct 29, 2022Updated 3 years ago
- Examples of how to use ASSIMP in a C++ DirectX 11 project.☆22Dec 14, 2016Updated 9 years ago