ShrineFox / P4GMOdelConverterLinks
A tool for creating working P4G custom models
☆13Updated 2 years ago
Alternatives and similar repositories for P4GMOdelConverter
Users that are interested in P4GMOdelConverter are comparing it to the libraries listed below
Sorting:
- A reworked version of NintenTools.Bfres with Wii U and Switch support and many various improvements/features.☆26Updated last month
- Libraries for decompiling Persona games.☆11Updated 4 years ago
- A tool to view Switch BFRES models, animations, and textures.☆47Updated 7 years ago
- Archive (un)packer for games developed by Preapp Partners, including the PC ports of Persona 4 Golden and the Neptunia games.☆19Updated 4 years ago
- File format binary templates☆30Updated last year
- A tool for extracting/injecting textures.☆38Updated 6 years ago
- BFRES "Embedded Files" Extractor☆11Updated 8 years ago
- Library containing utilities for working with file systems used in Atlus games☆12Updated 5 years ago
- A tool to convert between the BFSTM, BCSTM, BFSTP, BFWAV, and BCWAV formats☆20Updated last year
- The Legend of Zelda: Breath of the Wild - Editor☆36Updated 8 years ago
- Some miscellaneous scripts for working with data in the Danganronpa PS Vita games.☆22Updated 7 years ago
- Experimental BNTX texture extractor☆20Updated 4 years ago
- Partial extractor for files from Nintendo/WiiU .bfres files used in Pikmin, Wind Waker, Mario Kart and more.☆31Updated 3 years ago
- Mod loader for the Steam version of Persona 4 Golden☆44Updated 2 years ago
- A random mess of tools for working with and information about the Legend of Zelda: Breath of the Wild data.☆18Updated 7 years ago
- Open Source Editor of Smash 4 Filetypes☆22Updated 6 years ago
- ☆11Updated 4 years ago
- Experimental H3D tool☆102Updated 3 years ago
- A set of tools for working with scripts used in various game developed by Atlus.☆78Updated 5 months ago
- Extensible 3D level editor☆47Updated 3 months ago
- Editor for file formats used in Atlus' Persona games☆82Updated last year
- A library for reading and editing .kcl collision file binaries used by various games.☆13Updated 3 years ago
- Koei Tecmo Engine file utils, tested on Fire Emblem: Three Houses☆14Updated 5 years ago
- MT Framework and RE Engine format library and toolset.☆24Updated 2 months ago
- WIP Importer/Exporter for GFBMDL format☆20Updated 5 years ago
- Zelda OoT3D & MM3D .cmb model viewer - UNMAINTAINED☆37Updated 3 years ago
- A dumping ground for miscellaneous reverse engineering I've done.☆25Updated 8 years ago
- This project uses the JStudio library to load .bmd and .bdl models and apply bone and texture animations to them. It also emulates lighti…☆18Updated 7 years ago
- The latest revision of a The Legend of Zelda: The Wind Waker map editor!☆53Updated 10 months ago
- Framework for the implementation of format converters like game assets or media files☆65Updated 11 months ago